Search for dissertations about: "Emerging Mobile Learning Environments"
Found 5 swedish dissertations containing the words Emerging Mobile Learning Environments.
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1. On Emerging Mobile Learning Environments
Abstract : This thesis investigates issues pertaining to the implementation of mobile learning and particularly the use of learning content management systems and mobile devices in university education. The thesis is positioned at the intersection of the research areas of information systems and education. READ MORE
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2. A study of wireless communications with reinforcement learning
Abstract : The explosive proliferation of mobile users and wireless data traffic in recent years pose imminent challenges upon wireless system design. The trendfor wireless communications becoming more complicated, decentralized andintelligent is inevitable. READ MORE
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3. An Open Architecture Approach for the Design and Development of Web and Mobile Software
Abstract : The rapid evolution of web and mobile technologies as well as open standards are important ingredients for developing open software applications. HTML5, affordable electronics, and connectivity costs are some of the trends that drive the web towards an open platform and lead to an increased use of distributed applications. READ MORE
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4. Blockchain and Distributed Hash Table Technology in Decentralized Systems
Abstract : The Internet of Things (IoT) is one of the popular domains in real-time analytics, ma-chine learning, ubiquitous computing, commodity sensors, and embedded systems where remote smart devices play notable roles in smart homes and industry. The information from emerging IoT environments like remotely-controlled objects, autonomous vehicles (AVs), and energy management can produce a huge amount of data. READ MORE
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5. Quality of Experience in Industrial Internet of Things
Abstract : Quality of Experience (QoE) is a research domain that measures the ”degree of de-light or annoyance of the users of an application or service”. Today’s research on QoE mainly addresses multimedia services, where the user’s subjective perception is the prime factor of determining the QoE. READ MORE