Search for dissertations about: "computer construction"
Showing result 1 - 5 of 315 swedish dissertations containing the words computer construction.
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1. Program Analysis for Performance and Reliability
Abstract : The increased demand for computing power has lead designers to put an ever increasing number of cores on processor dies. This advance has been made possible through miniaturization and effectivization of the underlying semi-conductor technology. As a by-product, however, the resulting computer systems are more vulnerable to interference. READ MORE
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2. Adaptiveness and Lock-free Synchronization in Parallel Stochastic Gradient Descent
Abstract : The emergence of big data in recent years due to the vast societal digitalization and large-scale sensor deployment has entailed significant interest in machine learning methods to enable automatic data analytics. In a majority of the learning algorithms used in industrial as well as academic settings, the first-order iterative optimization procedure Stochastic gradient descent (SGD), is the backbone. READ MORE
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3. Understanding Software Design for Creating Better Design Environments
Abstract : Context: Software design is considered an essential activity to analyze software requirements in order to produce a description of the software's internal structure that will serve as the basis for its construction. Models are a means to describe complex systems at several levels of abstraction and from a diversity of perspectives. READ MORE
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4. Early Stage Architectural Design Practice Perspectives on Life Cycle Building Performance Assessment
Abstract : Architectural practitioners can avoid negative social and environmental impacts of new construction by making decisions supported by impact quantification during design processes. However, most software tools developed for such quantification see little use in practice, especially in early design stages when decisions have the greatest influence. READ MORE
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5. Sparse Voxel DAGs for Shadows and for Geometry with Colors
Abstract : Triangles are probably the most common format for shapes in computer graphics. Nevertheless, when high detail is desired, Sparse Voxel Octrees (SVO) and Sparse Voxel Directed Acyclic Graphs (DAG) can be considerably more memory efficient. One of the first practical use cases for DAGs was to use the structure to represent precomputed shadows. READ MORE