Search for dissertations about: "formellt lärande"
Showing result 1 - 5 of 8 swedish dissertations containing the words formellt lärande.
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1. Non-formal Learning through Ludic Engagement within Interactive Environments
Abstract : daptive responsive environments that encourage interaction for children with severe disabilities offer a distinct potential for play and learning in rehabilitation. Physical training and therapy for these children is often enduring, tedious, and boring through repetition - and this is often the case for both the child and the facilitator/therapist. READ MORE
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2. Efficient and Trustworthy Artificial Intelligence for Critical Robotic Systems
Abstract : Critical robotic systems are systems whose functioning is critical to both ensuring the accomplishment of a given mission and preventing the endangerment of life and the surrounding environment. These critical aspects can be formally captured by convergence, in the sense that the system's state goes to a desired region of the statespace, and safety, in the sense that the system's state avoids unsafe regions of the statespace. READ MORE
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3. Children’s Work in Sweden : A part of childhood, a path to adulthood
Abstract : Föreliggande arbete är en etnografisk studie av barn, barndom och arbete i Sverige. Studien var förlagd till två samhällen, ett på landsbygden och ett nära en stor svensk stad. I studien undersöks hur barndom konstrueras i dagens Sverige. I studien används ett barnperspektiv och fokus är på barnens definitioner av arbete. READ MORE
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4. Methodology for Assessing Learning from Incidents - a Process Industry Perspective
Abstract : Learning from incidents (from minor disturbances to major accidents) is considered one of the most important ways in the process industry to learn from experiences for improving safety performance. Most companies have a formal incident learning system and considerable resources are used for reporting incidents and for utilising these experiences to prevent future incidents. READ MORE
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5. Unpacking Digital Game-Based Learning : The complexities of developing and using educational games
Abstract : Digital game-based learning has traditionally been examined from an ‘artefact-centric’ perspective that focuses on understanding how game design and principles of learning are, or can be, intertwined. These types of examinations have resulted in many descriptions of games’ educational potential, which has subsequently led to many types of arguments for why games should be used more extensively in formal education. READ MORE