Search for dissertations about: "graphics processing units GPU"

Showing result 1 - 5 of 18 swedish dissertations containing the words graphics processing units GPU.

  1. 1. Toward Highly-efficient GPU-centric Networking

    Author : Massimo Girondi; Dejan Kostic; Marco Chiesa; Siracusano Giuseppe; KTH; []
    Keywords : TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY; TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY; Low-Latency Internet Services; Packet Processing; Network Functions Virtualization; Middle Boxes; Commodity Hardware; Multi-Hundred-Gigabit-Per-Second; Low-Level Optimization; Graphics Processing Units; Inference Serving; Remote Direct Memory Access; Internettjänster med Låg Fördröjning; Paketbearbetning; Virtualisering av Nätverksfunktioner; Mellanutrustning; Tillgänglig Datorhårdvara; Flera-Hundra- Gigabit-Per-Sekund; Lågnivå-Optimering; Grafikprocessor; Inferensserving; Remote Direct Memory Access; Datalogi; Computer Science; Informations- och kommunikationsteknik; Information and Communication Technology;

    Abstract : Graphics Processing Units (GPUs) are emerging as the most popular accelerator for many applications, powering the core of Machine Learning applications and many computing-intensive workloads. GPUs have typically been consideredas accelerators, with Central Processing Units (CPUs) in charge of the mainapplication logic, data movement, and network connectivity. READ MORE

  2. 2. Approximation and Compression Techniques to Enhance Performance of Graphics Processing Units

    Author : Alexandra Angerd; Chalmers tekniska högskola; []
    Keywords : NATURVETENSKAP; NATURAL SCIENCES; TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY; Compression; Approximate Computing; Register File; Machine Learning; Floating-Point Precision; Microarchitecture; GPU;

    Abstract : A key challenge in modern computing systems is to access data fast enough to fully utilize the computing elements in the chip. In Graphics Processing Units (GPUs), the performance is often constrained by register file size, memory bandwidth, and the capacity of the main memory. READ MORE

  3. 3. Contributions to Parallel Simulation of Equation-Based Models on Graphics Processing Units

    Author : Kristian Stavåker; Peter Fritzson; Erwin Laure; Linköpings universitet; []
    Keywords : TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY; Modelica; GPU; CUDA; OpenCL; Modeling; Simulation;

    Abstract : In this thesis we investigate techniques and methods for parallel simulation of equation-based, object-oriented (EOO) Modelica models on graphics processing units (GPUs). Modelica is being developed through an international effort via the Modelica Association. READ MORE

  4. 4. Obsidian: GPU Kernel Programming in Haskell

    Author : Joel Bo Svensson; Chalmers tekniska högskola; []
    Keywords : NATURVETENSKAP; NATURAL SCIENCES; NATURVETENSKAP; NATURAL SCIENCES; Haskell; data-parallelism; GPGPU; DSL; CUDA; parallelism; Obsidian; GPU; NVIDIA; Language design; ; EDSL;

    Abstract : Graphics Processing Units (GPUs) are evolving into powerful general purpose computing platforms. At first, GPU performance was driven by the requirements of 3D graphics computer games. To fit this workload, a GPU is a many-core processor suitable for the data-parallel programming paradigm. READ MORE

  5. 5. System-Level Design of GPU-Based Embedded Systems

    Author : Arian Maghazeh; Zebo Peng; Petru Ion Eles; Unmesh D. Bordoloi; Akash Kumar; Linköpings universitet; []
    Keywords : TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY; GPU; GPGPU; embedded system; heterogeneous computing; system-level design;

    Abstract : Modern embedded systems deploy several hardware accelerators, in a heterogeneous manner, to deliver high-performance computing. Among such devices, graphics processing units (GPUs) have earned a prominent position by virtue of their immense computing power. READ MORE