Search for dissertations about: "head mounted display"

Showing result 1 - 5 of 18 swedish dissertations containing the words head mounted display.

  1. 1. Visual Flow Display for Pilot Spatial Orientation

    Author : Lars Eriksson; Claes von Hofsten; David Lee; Uppsala universitet; []
    Keywords : SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; Optic flow; visual flow; peripheral vision; spatial orientation; spatial disorientation; postural control; somatogravic illusion; human centrifuge; flight displays; head-up display; head-mounted display; Psychology; Psykologi; Psychology; psykologi; Psykologi;

    Abstract : Pilot spatial disorientation (SD) is a significant cause of incidents and fatal accidents in aviation. The pilot is susceptible to SD especially in low visibility when the visual system is deprived of information from outside the cockpit. READ MORE

  2. 2. Supporting Data Interaction and Hybrid Asymmetric Collaboration Using Virtual Reality Within the Context of Immersive Analytics

    Author : Nico Reski; Aris Alissandrakis; Andreas Kerren; Petra Isenberg; Linnéuniversitetet; []
    Keywords : NATURVETENSKAP; NATURAL SCIENCES; 3D gestural input; 3D radar charts; 3D user interfaces; empirical evaluation; head-mounted display; hybrid asymmetric collaboration; immersive analytics; spatio-temporal data interaction; user interface design; virtual reality; 3D-handinteraktion; 3D-radardiagram; 3D-användargränssnitt; design av användargränssnitt; empirisk utvärdering; huvudburen display; hybrid-asymmetrisk samarbete; immersiv analys; virtuell verklighet; Computer Science; Datavetenskap; Informations- och programvisualisering; Information and software visualization;

    Abstract : Immersive display and interaction technologies have rapidly evolved in recent years, offering advanced techniques compared to traditional Human-Computer Interaction. Computer-generated Virtual Environments viewed with stereoscopic depth perception and explored using 3D spatial interaction can represent more accurately how humans naturally interact in the real world. READ MORE

  3. 3. Head-mounted Projection Display to Support and Improve Motion Capture Acting

    Author : Daniel Kade; Oguzhan Özcan; Rikard Lindell; Morten Fjeld; Mälardalens högskola; []
    Keywords : NATURVETENSKAP; NATURAL SCIENCES; NATURVETENSKAP; NATURAL SCIENCES; Computer Science; datavetenskap;

    Abstract : Current and future animations seek for realistic motions to create an illusion of authentic and believable animations. A technology widely used to support this process is motion capture. Therefore, motion capture actors are used to enrich the movements of digital avatars with suitable and believable motions and emotions. READ MORE

  4. 4. Convergence in mixed reality-virtuality environments : facilitating natural user behavior

    Author : Daniel Johansson; Leo J. de Vin; Morten Fjeld; Örebro universitet; []
    Keywords : NATURVETENSKAP; NATURAL SCIENCES; Mixed reality. augmented reality; augmented virtuality; head mounted display; omnidirectional floor; natural interface; telepresence; Datalogi; Computer and Systems Science;

    Abstract : This thesis addresses the subject of converging real and virtual environments to a combined entity that can facilitate physiologically complying interfaces for the purpose of training. Based on the mobility and physiological demands of dismounted soldiers, the base assumption is that greater immersion means better learning and potentially higher training transfer. READ MORE

  5. 5. From BIM to VR - The design and development of BIMXplorer

    Author : Mikael Johansson; Chalmers tekniska högskola; []
    Keywords : NATURVETENSKAP; NATURAL SCIENCES; TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY; Building Information Modeling; Virtual Reality VR ; Real-time rendering; Head-mounted display HMD ; BIM;

    Abstract : The architecture, engineering and construction (AEC) industries are currently undergoing a change from a drawing-based form of information exchange to a model-based. Using the concept of Building Information Models (BIM), the content produced by architects and designers has evolved from traditional 2D-drawings to object-oriented 3D-models embedded with information to describe any building in detail. READ MORE