Search for dissertations about: "online learning environment"
Showing result 1 - 5 of 60 swedish dissertations containing the words online learning environment.
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1. Learning text talk online : Collaborative learning in asynchronous text based discussion forums
Abstract : The desire to translate constructivist and sociocultural approaches to learning in specific learning activities is evident in most forms of training at current, not least in online education. Teachers worldwide are struggling with questions of how to create conditions in this fairly new realm of education for learners to contribute to the development of a good quality in their own and others' learning. READ MORE
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2. Spontaneous online tutoring : Students’ support of their own and other students’ process of inquiry in online text-based tutoring
Abstract : The use of online technologies has made education more accessible. In online education, there are increased expectations for students to be self-directed and take responsibility for their learning. Research has also shown that students can benefit from learning from each other. READ MORE
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3. Designing Online Courses for Individual and Collaborative Learning : A study of a virtual learning environment based in Sri Lanka
Abstract : Online courses of distance learning programmes at universities are designed considering the characteristics and needs of their adult learners. Basically, there are two types of learners in an online course: individual learners and collaborative learners. READ MORE
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4. Approaches to Interactive Online Machine Learning
Abstract : With the Internet of Things paradigm, the data generated by the rapidly increasing number of connected devices lead to new possibilities, such as using machine learning for activity recognition in smart environments. However, it also introduces several challenges. READ MORE
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5. Plug & Play? Stakeholders’ co-meaningmaking of gamification implementations in workplace learning environments
Abstract : This dissertation discusses the implementation process of gamification in organisations’ workplace learning environments, focusing on four stakeholder groups: Administrators, Leaders, Providers and Users. These stakeholder groups are represented across the dissertation’s five articles, which present the results of my investigation of the groups’ meaning attributions to the gamification implementations in their organisations’ learning environments. READ MORE