Search for dissertations about: "role-play"

Showing result 1 - 5 of 12 swedish dissertations containing the word role-play.

  1. 1. Power Games : Rules and Roles in Second Life

    Author : Maria Bäcke; Blekinge Tekniska högskola; []
    Keywords : SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; NATURVETENSKAP; NATURAL SCIENCES; HUMANIORA; HUMANITIES; SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; performance; role-play; Second Life; online worlds; virtual worlds; virtual; digital space; rules; hierarchies; subversion; power; negotiation; make-believe; Media and Communication Studies;

    Abstract : This study investigates how the members of four different role-playing communities on the online platform Second Life perform social as well as dramatic roles within their community. The trajectories of power influencing these roles are my main focus. READ MORE

  2. 2. On the Road to a Software Profession : Students’ Experiences of Concepts and Thresholds

    Author : Jonas Boustedt; Michael Thuné; Roy Nilsson; Erkki Sutinen; Uppsala universitet; []
    Keywords : NATURVETENSKAP; NATURAL SCIENCES; SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; Biographies; class diagram; computer science education; computer science education research; computing concepts; concept map; content analysis; higher education; java interface; learning; object orientation; phenomenography; programming; role-play; software development; software profession; threshold concepts; variation theory; Datavetenskap med inriktning mot datavetenskapens didaktik; Computer Science with specialization in Computer Science Education Research;

    Abstract : Research has shown that there are gaps in knowledge between newly hired and experienced professionals and that some of these gaps are related to concepts, such as the concepts of object orientation. This problem, and the fact that most computer science majors want to work in the software industry, leads to questions regarding why these gaps exist and how students can be better prepared for their future careers. READ MORE

  3. 3. Coaching by Gaming : An Instructor Perspective of Game-based Vocational Training

    Author : Anna-Sofia Alklind Taylor; Högskolan i Skövde; []
    Keywords : NATURVETENSKAP; NATURAL SCIENCES; Coaching cycle; debriefing; game-based training; instructor roles; player roles; puckstering; serious games; serious gaming; system support; Teknik; Technology; Datalogi;

    Abstract : Military organisations have a long history of using games for training. Over the years, they have developed training practices involving role-play, simulations, puckstering and gaming. Most researchers in serious games, i.e. READ MORE

  4. 4. The Active University : Studies of Contemporary Swedish Higher Education

    Author : Sara Karlsson; Lars Geschwind; Anette Kolmos; Huisman Jeroen; KTH; []
    Keywords : SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; Teknikvetenskapens lärande och kommunikation; Education and Communication in the Technological Sciences;

    Abstract : In this thesis, contemporary universities and their response to external pressure are studied. The term “the active university” is put forward as an analytical tool. The active university “acts” in two ways: by taking concrete initiatives and by playing a role. READ MORE

  5. 5. Entrepreneurship at the limits

    Author : Lena Olaison; Daniel Hjorth; Bent Meier Sørensen; Denmark Copenhagen Business School; []
    Keywords : SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; Ledarskap; entreprenörskap och organisation; Ledarskap; entreprenörskap och organisation;

    Abstract : This PhD dissertation is based on four published articles. It operates within the processual view of entrepreneurship studies (Steyaert, 1997), which draws on process philosophy to develop research strategies (Sørensen, 2005). The research has been guided by two strategies for understanding entrepreneurship: ‘moving’ (e.g. READ MORE