Search for dissertations about: "rts"

Showing result 1 - 5 of 23 swedish dissertations containing the word rts.

  1. 1. Rigid Body Ship Dynamics

    Author : Martin Alexandersson; Chalmers tekniska högskola; []
    Keywords : TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY; TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY; Inverse dynamics; Extended Kalman filter; Ship digital twin; Ship manoeuvring; RTS smoother; Multicollinearity; System identification;

    Abstract : It is common today that operational data is recorded onboard ships within the Internet of Ships (IoS) paradigm. This enables the possibility to build ship digital twins as digital copies of the real ships. Predicting the ship’s motions with ship dynamics could be an important sub-component of these ship digital twins. READ MORE

  2. 2. Return to Sport after Hip Arthroscopy. Perspectives on a journey with many destinations

    Author : Tobias Wörner; Människan i rörelse: hälsa och rehabilitering; []
    Keywords : MEDICIN OCH HÄLSOVETENSKAP; MEDICAL AND HEALTH SCIENCES; Femoroacetabular impingement; Rehabilitation; Physiotherapy; Performance; Muscle strength; Range of motion; Psychological readiness;

    Abstract : Femoroacetabular impingement (FAI) syndrome is often treated with hip arthroscopy (HA) with the goal of enabling return to sport. While the number of HAs has been rising, little is known about the rehabilitation process or about outcomes related to return to sport (RTS) following the procedure. READ MORE

  3. 3. Multi-Agent Potential Field based Architectures for Real-Time Strategy Game Bots

    Author : Johan Hagelbäck; Stefan J. Johan; Pieter Spronck; Blekinge Tekniska Högskola; []
    Keywords : NATURVETENSKAP; NATURAL SCIENCES; real-time strategy; potential fields; multi-agent systems; emergent behavior; Computer Science; Datavetenskap;

    Abstract : Real-Time Strategy (RTS) is a sub-genre of strategy games which is running in real-time, typically in a war setting. The player uses workers to gather resources, which in turn are used for creating new buildings, training combat units, build upgrades and do research. The game is won when all buildings of the opponent(s) have been destroyed. READ MORE

  4. 4. Studies of mRNA transport and localization

    Author : Chandrasekhar Saki Raju; Karolinska Institutet; Karolinska Institutet; []
    Keywords : ;

    Abstract : During mRNA biogenesis, a subset of newly exported mRNA is assembled into larger RNA granules which are transported to subcellular compartments for localized translation. These mechanisms are critical for asymmetric mRNA and protein distribution and have profound impact on cellular physiology. READ MORE

  5. 5. A Multi-Agent Potential Field Based Approach for Real-Time Strategy Game Bots

    Author : Johan Hagelbäck; Stefan J. Johansson; Julian Togelius; Blekinge Tekniska Högskola; []
    Keywords : NATURVETENSKAP; NATURAL SCIENCES; Computer Science; Datavetenskap;

    Abstract : Computer games in general and Real-Time Strategy (RTS) games in particular provide a rich challenge for both human- and computer controlled players, often denoted as bots. The player or bot controls a large number of units that have to navigate in partially unknown dynamic worlds to pursue a goal. READ MORE