Search for dissertations about: "virtual communication"

Showing result 1 - 5 of 158 swedish dissertations containing the words virtual communication.

  1. 1. Reluctantly Virtual : Modelling Copyright Industry Dynamics

    Author : Patrik Wikström; Robert Burnett; Will Straw; Karlstads universitet; []
    Keywords : SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; Music industry dynamics; Internet; Media; Production of culture; Qualitative system dynamics modelling; Organisational adaptation; Copyright; Media and communication studies; Medie- och kommunikationsvetenskap; Media and Communication Studies; Medie- och kommunikationsvetenskap; Business studies;

    Abstract : During the evolution of the music industry, developments in the media environment have required music firms to adapt in order to survive. Changes in broadcast radio programming during the 1950s; the Compact Cassette during the 1970s; and the deregulation of media ownership during the 1990s are all examples of changes which have heavily affected the music industry. READ MORE

  2. 2. Virtual worlds and social interaction design

    Author : Mikael Jakobsson; Erik Stolterman; Ralph Schroeder; Umeå universitet; []
    Keywords : NATURVETENSKAP; NATURAL SCIENCES; SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; Interaction design; virtual worlds; massively multiplayer online games; internet studies; computer mediated communication; virtual reality; virtual ethnography; human-computer interaction; interacture; social interaction design; Informatics; Informatik;

    Abstract : This dissertation is a study of social interaction in virtual worlds and virtual world design. A virtual world is a synchronous, multi-user system that offers a persistent spatial environment for iconically represented participants. Together, these form an example of social interaction design. READ MORE

  3. 3. Presence Design : Mediated Spaces Extending Architecture

    Author : Charlie Gullström; Katja Grillner; Halina Dunin-Woyseth; KTH; []
    Keywords : TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY; SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY; SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; Architectural design and theory; presence design; presence research; mediated space; mediated presence; remote presence; mediated interaction; audiovisually extended architecture; media space; design friction; hybrid space; virtual space; tele presence; transdisciplinary; mutual gaze; mediated gaze; spatial montage; tertium quid; active spectatorship; shared mediated space; offscreen space; lateral and peripheral awareness; framing; transparency.; Architecture; Arkitektur; Human communication; Kommunikation mellan människor; Telecommunication; Telekommunikation; Media and communication studies; Medie- och kommunikationsvetenskap;

    Abstract : This thesis is a contribution to design-led research and addresses a readership in the fields of architecture as well as in media and communications. In juxtaposing the tools of the designer (e.g. READ MORE

  4. 4. Connected Practice: The Dynamics of Social Interaction in Shared Virtual Environment

    Author : Maria Spante; Ralph Schroeder; Chalmers tekniska högskola; []
    Keywords : NATURVETENSKAP; NATURAL SCIENCES; SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; time; connected practice.; Shared virtual environments; virtual reality technology; dynamics; social interaction; practice; Informatik;

    Abstract : This thesis investigates the phenomenon of social interaction in shared virtual environments (SVEs), supported by virtual reality (VR) systems over time. SVEs are computer generated 3D graphical spaces where geographically distributed people can meet and interact with each other in a graphical space. READ MORE

  5. 5. The Usability of Collaborative Virtual Environments: Towards an Evaluation Framework

    Author : Ilona Heldal; Chalmers tekniska högskola; []
    Keywords : SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; use; social interaction; effectiveness; interaction via technology; presence; collaboration; Virtual environments; evaluation; usability; immersive;

    Abstract : Collaboration is often a necessity in order to reach one's goals in society, organizations, or among individuals. Collaborative Virtual Environments (CVEs) can be used as a medium supporting communication and interaction between people. READ MORE