Search for dissertations about: "3D graphics"

Showing result 16 - 20 of 27 swedish dissertations containing the words 3D graphics.

  1. 16. Obsidian: GPU Kernel Programming in Haskell

    Author : Joel Bo Svensson; Chalmers tekniska högskola; []
    Keywords : NATURVETENSKAP; NATURAL SCIENCES; NATURVETENSKAP; NATURAL SCIENCES; Haskell; data-parallelism; GPGPU; DSL; CUDA; parallelism; Obsidian; GPU; NVIDIA; Language design; ; EDSL;

    Abstract : Graphics Processing Units (GPUs) are evolving into powerful general purpose computing platforms. At first, GPU performance was driven by the requirements of 3D graphics computer games. To fit this workload, a GPU is a many-core processor suitable for the data-parallel programming paradigm. READ MORE

  2. 17. Flash Diffractive Imaging in Three Dimensions

    Author : Tomas Ekeberg; Janos Hajdu; Keith Nugent; Uppsala universitet; []
    Keywords : NATURVETENSKAP; NATURAL SCIENCES; X-ray; diffraction; mimivirus; three dimensional; phase retrieval; EMC; manifold embedding; CXI; FEL; free-electron laser; single particle; Physics with specialization in Biophysics; Fysik med inriktning mot biofysik;

    Abstract : During the last years we have seen the birth of free-electron lasers, a new type of light source ten billion times brighter than syncrotrons and able to produce pulses only a few femtoseconds long. One of the main motivations for building these multi-million dollar machines was the prospect of imaging biological samples such as proteins and viruses in 3D without the need for crystallization or staining. READ MORE

  3. 18. Computerized Alignment and Deformation Correction of Microscopic Serial Section Images of Nervous Tissue

    Author : Tomas Jansson; Chalmers tekniska högskola; []
    Keywords : TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY;

    Abstract : This thesis describes an investigation into digital techniques for image alignment and deformation correction with special reference to serial light and electron microscopic images. These techniques are applied in three-dimensional (3D) reconstruction of nervous tissue, especially the superficial gray matter of the brain - cortex cerebri. READ MORE

  4. 19. Unobtrusive Augmentation  of Physical Environments : Interaction Techniques, Spatial Displays and Ubiquitous Sensing

    Author : Alex Olwal; Steven Feiner; Lennart Johnsson; Yngve Sundblad; Mark Billinghurst; KTH; []
    Keywords : NATURVETENSKAP; NATURAL SCIENCES; Computer science; Datalogi;

    Abstract : The fundamental idea of Augmented Reality (AR) is to improve and enhance our perception of the surroundings, through the use of sensing, computing and display systems that make it possible to augment the physical environment with virtual computer graphics. AR is, however, often associated with user-worn equipment, whose current complexity and lack of comfort limit its applicability in many scenarios. READ MORE

  5. 20. Designing virtual environments for brain injury rehabilitation

    Author : Mattias Wallergård; Ergonomi och aerosolteknologi; []
    Keywords : TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY;

    Abstract : Virtual Reality (VR) has shown great potential in various training applications. In the field of cognitive rehabilitation it has been shown that VR technology can become a useful complement to conventional rehabilitation techniques (e.g. Rizzo et al. READ MORE