Search for dissertations about: "3d interaction techniques"
Showing result 1 - 5 of 55 swedish dissertations containing the words 3d interaction techniques.
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1. Supporting Data Interaction and Hybrid Asymmetric Collaboration Using Virtual Reality Within the Context of Immersive Analytics
Abstract : Immersive display and interaction technologies have rapidly evolved in recent years, offering advanced techniques compared to traditional Human-Computer Interaction. Computer-generated Virtual Environments viewed with stereoscopic depth perception and explored using 3D spatial interaction can represent more accurately how humans naturally interact in the real world. READ MORE
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2. Perspective Correct Hand-held Augmented Reality for Improved Graphics and Interaction
Abstract : With Augmented Reality, also termed AR, a view of the real world is augmented by superimposing computer-generated graphics, thereby enriching or enhancing the perception of the reality. Today, lots of applications benefit from AR in different areas, such as education, medicine, navigation, construction, gaming, and multiple other areas, using primarily head-mounted AR displays and AR on hand-held smart devices. READ MORE
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3. 3D Occlusion Management and Causality Visualization
Abstract : This thesis is split into two parts: one part dealing with the management of occlusion in 3D environments, the other with the visualization of causal relations. Both of these parts fall within the general framework of visualization---the graphical representation of data (abstract or concrete) with the purpose of amplifying cognition---but they do so in different ways. READ MORE
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4. Visualizing Dynamics –The Perception of Spatiotemporal Data in 2D and 3D
Abstract : In many command and control situations the understanding of dynamic events is crucial. With today’s development of hard- and software architecture, we have the possibility to visualize data in two-dimensional (2D) and three-dimensional (3D) images. READ MORE
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5. Unobtrusive Augmentation of Physical Environments : Interaction Techniques, Spatial Displays and Ubiquitous Sensing
Abstract : The fundamental idea of Augmented Reality (AR) is to improve and enhance our perception of the surroundings, through the use of sensing, computing and display systems that make it possible to augment the physical environment with virtual computer graphics. AR is, however, often associated with user-worn equipment, whose current complexity and lack of comfort limit its applicability in many scenarios. READ MORE