Search for dissertations about: "Blekinge Tekniska Högskola"

Showing result 1 - 5 of 232 swedish dissertations containing the words Blekinge Tekniska Högskola.

  1. 1. Multi-Agent Based Simulations in the Grid Environment

    Author : Dawit Mengistu; Blekinge Tekniska Högskola; []
    Keywords : NATURAL SCIENCES; NATURVETENSKAP; NATURVETENSKAP; NATURAL SCIENCES; Grid computing; Multi-agent Based Simulation; Performance Modeling; Performance Prediction; Agenter datorprogram ;

    Abstract : The computational Grid has become an important infrastructure as an execution environment for scientific applications that require large amount of computing resources. Applications which would otherwise be unmanageable or take a prohibitively longer execution time under previous computing paradigms can now be executed efficiently on the Grid within a reasonable time. READ MORE

  2. 2. Knowledge and survival in the novels of Thomas Hardy

    Author : Jane Mattisson; Blekinge Tekniska Högskola; []
    Keywords : HUMANITIES; HUMANIORA; HUMANIORA; HUMANITIES; Thomas Hardy; nineteenth-century fiction; history and literature -- nineteenth century; English language and literature; Literature; Litteraturvetenskap; HUMANITIES and RELIGION; HUMANIORA och RELIGIONSVETENSKAP;

    Abstract : This thesis identifies two different kinds of knowledge in Thomas Hardy's novels: the everyday, passed on from generation to generation, which is non-academic and closely bound to the local environment and its traditions; and the specialised, recorded in the printed word, which is the product of formal education and independent of the local community and its traditions. These two kinds of epistemological competence determine one's ability to adapt and survive in a changing society. READ MORE

  3. 3. Power Games : Rules and Roles in Second Life

    Author : Maria Bäcke; Blekinge Institute of Technology; []
    Keywords : SOCIAL SCIENCES; SAMHÄLLSVETENSKAP; NATURAL SCIENCES; NATURVETENSKAP; HUMANITIES; HUMANIORA; NATURVETENSKAP; HUMANIORA; NATURAL SCIENCES; HUMANITIES; SOCIAL SCIENCES; SAMHÄLLSVETENSKAP; performance; role-play; Second Life; online worlds; virtual worlds; virtual; digital space; rules; hierarchies; subversion; power; negotiation; make-believe; digital games; online world; virtuality; reality; hierarchy; authority; governing; Media and Communication Studies; Medie- och kommunikationsvetenskap;

    Abstract : This study investigates how the members of four different role-playing communities on the online platform Second Life perform social as well as dramatic roles within their community. The trajectories of power influencing these roles are my main focus. READ MORE

  4. 4. Making Methods Work in Software Engineering : Method Deployment - as a Social Achievement

    Author : Kari Rönkkö; Blekinge Institute of Technology; []
    Keywords : SOCIAL SCIENCES; SAMHÄLLSVETENSKAP; NATURAL SCIENCES; NATURVETENSKAP; NATURVETENSKAP; SAMHÄLLSVETENSKAP; NATURAL SCIENCES; SOCIAL SCIENCES; Software engineering; software development methods; social achievement; research methodology; action research; ethnography; ethnomethodology; industrial cooperation;

    Abstract : The software engineering community is concerned with improvements in existing methods and development of new and better methods. The research approaches applied to take on this challenge have hitherto focused heavily on the formal and specifying aspect of the method. READ MORE

  5. 5. BitTorrent Traffic Measurements and Models

    Author : David Erman; Blekinge Tekniska Högskola; []

    Abstract : The Internet has experienced two major revolutions. The first was the emergence of the World Wide Web, which catapulted the Internet from being a scientific and academic network to becoming part of the societal infrastructure. The second revolution was the appearance of the Peer-to-Peer (P2P) applications, spear-headed by Napster. READ MORE