Search for dissertations about: "Computer Graphics rendering"

Showing result 1 - 5 of 27 swedish dissertations containing the words Computer Graphics rendering.

  1. 1. Hierarchical Variance Reduction Techniques for Monte Carlo Rendering

    Author : Petrik Clarberg; Institutionen för datavetenskap; []
    Keywords : NATURVETENSKAP; NATURAL SCIENCES; NATURVETENSKAP; NATURAL SCIENCES; computer graphics; Monte Carlo methods; importance sampling; hierarchical techniques; rendering;

    Abstract : Ever since the first three-dimensional computer graphics appeared half a century ago, the goal has been to model and simulate how light interacts with materials and objects to form an image. The ultimate goal is photorealistic rendering, where the created images reach a level of accuracy that makes them indistinguishable from photographs of the real world. READ MORE

  2. 2. Efficient Methods for Direct Volume Rendering of Large Data Sets

    Author : Patric Ljung; Anders Ynnerman; Thomas Ertl; Linköpings universitet; []
    Keywords : NATURAL SCIENCES; NATURVETENSKAP; NATURVETENSKAP; NATURAL SCIENCES; Computer Graphics; Scientific Visualization; Medical Imaging; Volume Rendering; Raycasting; Transfer Functions; Level-of-detail; Fuzzy Classification; Virtual Autopsies; Computer science; Datavetenskap;

    Abstract : Direct Volume Rendering (DVR) is a technique for creating images directly from a representation of a function defined over a three-dimensional domain. The technique has many application fields, such as scientific visualization and medical imaging. READ MORE

  3. 3. Energy Analysis for Graphics Processors using Novel Methods & Efficient Multi-View Rendering

    Author : Björn M Johnsson; Institutionen för datavetenskap; []
    Keywords : NATURVETENSKAP; NATURAL SCIENCES; NATURVETENSKAP; NATURAL SCIENCES; Computer graphics; energy consumption; energy measurements; multi-view rendering;

    Abstract : Real-time rendering is increasingly being performed on battery powered devices, such as laptops and mobile phones. As a result, performance in rendering time is not the only important factor, but the energy consumption is also becoming more and more important, as a lower energy usage directly translates to longer battery time. READ MORE

  4. 4. Towards a High Quality Real-Time Graphics Pipeline

    Author : Jacob Munkberg; Institutionen för datavetenskap; []
    Keywords : NATURVETENSKAP; NATURAL SCIENCES; NATURVETENSKAP; NATURAL SCIENCES; Graphics Hardware; Computer Graphics; Rasterization; Texture Compression; Culling;

    Abstract : Modern graphics hardware pipelines create photorealistic images with high geometric complexity in real time. The quality is constantly improving and advanced techniques from feature film visual effects, such as high dynamic range images and support for higher-order surface primitives, have recently been adopted. READ MORE

  5. 5. Fast and High-Quality Visibility Determination

    Author : Rasmus Barringer; Institutionen för datavetenskap; []
    Keywords : NATURVETENSKAP; NATURAL SCIENCES; NATURVETENSKAP; NATURAL SCIENCES; computer graphics; visibility; anti-aliasing; line sampling; ray tracing; rendering;

    Abstract : Computer generated imagery is vital to the entertainment industry in the production of games and films, for example. It is also increasingly important for visualization in design, architecture, engineering, and medicine, to name a few. Improvements to rendering techniques come from a combination of improved algorithms and more powerful hardware. READ MORE