Search for dissertations about: "Computer gaming"
Showing result 1 - 5 of 33 swedish dissertations containing the words Computer gaming.
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1. A gaming perspective on command and control
Abstract : In emergency management and in military operations, command and control comprises the collection of functions, systems and staff personnel that one or several executives draw on to arrive at decisions and seeing that these decisions are carried out. The large amount of available information coupled with modern computers and computer networks brings along the potential for making well-informed and quick decisions. READ MORE
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2. Gaming Interaction : Conversations and Competencies in Internet Cafés
Abstract : The dissertation analyzes interaction in adolescents’ computer gaming. Through the use of video recordings in internet cafés, players’ communicative practices are illuminated. Ethnomethodological and interaction analytical perspectives are used to explicate the participants’ methods for meaning-making in the gaming. READ MORE
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3. Perspective Correct Hand-held Augmented Reality for Improved Graphics and Interaction
Abstract : With Augmented Reality, also termed AR, a view of the real world is augmented by superimposing computer-generated graphics, thereby enriching or enhancing the perception of the reality. Today, lots of applications benefit from AR in different areas, such as education, medicine, navigation, construction, gaming, and multiple other areas, using primarily head-mounted AR displays and AR on hand-held smart devices. READ MORE
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4. Coaching by Gaming : An Instructor Perspective of Game-based Vocational Training
Abstract : Military organisations have a long history of using games for training. Over the years, they have developed training practices involving role-play, simulations, puckstering and gaming. Most researchers in serious games, i.e. READ MORE
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5. Perception of Computer Games in Non-Gaming Contexts
Abstract : As computer games have evolved from single-player entities to complex, highly communicative on-line game worlds, their potential to fill different roles in society has grown. One aspect of this change is that various forms of computer mediated communication may become increasingly associated with games in various ways. READ MORE