Search for dissertations about: "Computer science and education"

Showing result 1 - 5 of 103 swedish dissertations containing the words Computer science and education.

  1. 1. Computer Science Project Courses : Contrasting Students’ Experiences with Teachers’ Expectations

    Author : Mattias Wiggberg; Mats Daniels; Lecia J. Barker; Tony Clear; Uppsala universitet; []
    Keywords : NATURVETENSKAP; NATURAL SCIENCES; computer science education; computer science student projects; computer science projects; computer science education research; phenomenography; learning; higher education; communities of practice; capstone projects; constructivism; Computer science; Datavetenskap; Datavetenskap med inriktning mot datavetenskapens didaktik; Computer Science with specialization in Computer Science Education Research;

    Abstract : Including small or large project courses is widely recognized as important in preparing computer science students for a professional career. Typical examples are the capstone courses, which often are seen as the jewel in the crown since this is where students will bring their previous knowledge and skills together to show mastery of their craft. READ MORE

  2. 2. Learning computer systems in a distributed project course : The what, why, how and where

    Author : Anders Berglund; Arnold Pears; Shirley Booth; Raymond Lister; Uppsala universitet; []
    Keywords : NATURVETENSKAP; NATURAL SCIENCES; SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; computer science education; computer science education research; computer networking; computer systems; phenomenography; activity theory; learning; higher education; team collaboration; remote collaboration; Computer science; Datavetenskap; Subject didactics; Ämnesdidaktik; Computer Systems; Datorteknik;

    Abstract : Senior university students taking an internationally distributed project course in computer systems find themselves in a complex learning situation. To understand how they experience computer systems and act in their learning situation, the what, the why, the how and the where of their learning have been studied from the students’ perspective. READ MORE

  3. 3. Travelling through time : Students’ interpretation of evolutionary time in dynamic visualizations

    Author : Jörgen Stenlund; Lena Tibell; Konrad Schönborn; Niklas Gericke; Örebro universitet; []
    Keywords : NATURVETENSKAP; NATURAL SCIENCES; NATURVETENSKAP; NATURAL SCIENCES; NATURVETENSKAP; NATURAL SCIENCES; SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY; Evolution; visualization; time; learning; threshold; zooming;

    Abstract : Evolutionary knowledge is important to understand and address contemporary challenges such as loss of biodiversity, climate change and antibiotic resistance. An important aspect that is considered to be a threshold concept in teaching and learning about evolution is the time it involves. READ MORE

  4. 4. Playing and Learning Across Locations: : Indentifying Factors for the Design of Collaborative Mobile Learning

    Author : Daniel Spikol; Marcelo Milrad; Jakob Tholander; Växjö universitet; []
    Keywords : NATURVETENSKAP; NATURAL SCIENCES; NATURVETENSKAP; NATURAL SCIENCES; Computer Supported Collaborative Learning; Mobile; Location-based services; Pervasive computing; Ubiquitous computing; Design-based research; Co-Design; Education; Games; Computer science; Datavetenskap; Other information technology; Övrig informationsteknik; Media Technology; Media Technology;

    Abstract : The research presented in this thesis investigates the design challenges associated with the development and use of mobile applications and tools for supporting collaboration in educational activities. These technologies provide new opportunities to promote and enhance collaboration by engaging learners in a variety of activities across different places and contexts. READ MORE

  5. 5. Enabling Media : Infrastructures, imaginaries and cultural techniques in Swedish and Estonian visual arts education

    Author : Ingrid Forsler; Michael Forsman; Staffan Ericson; Geoffrey Bowker; Södertörns högskola; []
    Keywords : SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; visual arts education; teacher training; educational technology; Sweden; Estonia; infrastructures; cultural techniques; sociotechnical imaginaries; visual methods; infrastructural imagination; media literacy; infrastructure literacy; bildämnet; lärarutbildning; utbildningsteknologier; Sverige; Estland; infrastrukturer; kulturtekniker; sociotekniska föreställningar; visuella metoder; infrastrukturell föreställningsförmåga; mediekunnighet; infrastrukturlitteracitet; Media and communication studies; Medie- och kommunikationsvetenskap; Kritisk kulturteori; Critical and Cultural Theory; Östersjö- och Östeuropaforskning; Baltic and East European studies;

    Abstract : This dissertation explores the media environments of visual arts education in Sweden and Estonia and how educators understand, negotiate and enable this infrastructure. Based on the notion that the ongoing digitalization of the educational system in these countries makes established practices appear, it further discusses how visual arts education as a school subject is shaped in relation to different technologies for image making and school administration. READ MORE