Search for dissertations about: "Critical Innovation Studies"
Showing result 1 - 5 of 96 swedish dissertations containing the words Critical Innovation Studies.
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1. The pace of innovation : Patterns of innovation in the cardiac pacemaker industry
Abstract : The PhD thesis "The Pace of Innovation" addresses the questions how patterns of innovation change over time in an industry, their consequences for competition and how institutional conditions in an industry shape determinants of patterns of innovation. Patterns of innovation mainly refer to how certain regularities in the diversity, types and locus of innovation change in an industry according to a technology and industry life cycle. READ MORE
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2. Innovation Resistance : Moving Beyond Dominant Framings
Abstract : Science, Technology and Innovation (STI) research has mainly had an outlook that frames innovation in a pro-innovation, pro-firm, manner. Connected to this perception of innovation is a view of human and non-human resistance as a temporary unwanted response that will eventually be overcome. READ MORE
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3. Effectiveness in innovation : a study of software development projects
Abstract : Companies must simultaneously focus on cost and time efficient product development as well as enabling radical and incremental innovation for long-term survival. The companies in the study from high-tech industries face the demands on innovation within their software development projects. READ MORE
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4. Managing open innovation in process industries
Abstract : The concept of open innovation has received increased attention among practitioners as well as in academia in recent years. It provides a conceptual platform for understanding how external sources of knowledge drive internal growth. READ MORE
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5. Co-creative Game Design as Participatory Alternative Media
Abstract : The possibility of co-creation exists for all media, but game design has developed a culture that is unusually open to co-creation. This dissertation investigates significant cases of co-creation in mainstream games in order to explore how games can be co-created as alternative or critical media by their players. READ MORE