Search for dissertations about: "Design things"
Showing result 16 - 20 of 265 swedish dissertations containing the words Design things.
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16. Design in the space between stories : design for social innovation and sustainability–from responding to societal challenges to preparing for societal collapse
Abstract : We seem to be approaching the end of the era we know as Industrial Civilization. If this is the case, we will leave a stable period of progress and growth and enter into a long period of decline where many of our systems and support structures will collapse. READ MORE
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17. Designing for changeability in textiles
Abstract : The tendency to wear out and change is inherent in most materials, yet textiles are usually designed to retain a single expression. Within an experimental, practical work, materials that are inherently changeable were used to create woven and knitted structures in order to approach textiles from the perspective of changeability and explore what this might mean for the field of textile design. READ MORE
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18. Vackrare vardagsvara – design för alla? : Gregor Paulsson och Svenska Slöjdföreningen 1915–1925
Abstract : This thesis is structured in six chapters. Chapter I contains an introduction and includes purpose, theory, method, and concepts. READ MORE
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19. Storyforming : Experiments in creating discursive engagements between people, things and environments
Abstract : This thesis introduces and critically reflects on a design programme, Storyforming, that explores ways to design objects and places to enrich daily life narratives. Using an experimental design approach, the goal is to exemplify and explore this idea with discursive artefacts that, through their physical and temporal form, act as catalysts in the construction of meaningful experiences. READ MORE
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20. Designing Everyday Computational Things
Abstract : The prospect of ubiquitous computing in everyday life urges us to raise basic design issues pertaining to how we will live with, and not only use, computers. To design for everyday life involves much more than enabling people to accomplish certain tasks more effectively, and therefore, traditional approaches to human-computer interaction that focus on usability are not sufïcient. READ MORE