Search for dissertations about: "Dice game"

Found 4 swedish dissertations containing the words Dice game.

  1. 1. Minoan games and game boards

    Author : Niklas Hillbom; Antikens kultur och samhällsliv; []
    Keywords : HUMANIORA; HUMANITIES; game; game board; cup-holes; Kernos; marker; astragalos; dice; Mallia; Phaistos; Gournia; Khania; ritual; cultural contacts; Ancient history; Antikens och forntidens historia; Arkeologi; Archaeology; Crete; Minoan; Knossos; gaming piece; knuckle bones;

    Abstract : The old, world-wide phenomenon of playing board games has received little attention among scholars studying the ancient cultures. This thesis collects and analyses game-related material from Bronze Age Crete, defines the field of research and provides a framework with definitions and typologies. READ MORE

  2. 2. A Matter of Amusement : The Material Culture of Philipp Hainhofer’s Games in Early Modern Princely Collections

    Author : Greger Sundin; Johan Eriksson; Johan Cederlund; Lars Ljungström; Uppsala universitet; []
    Keywords : HUMANIORA; HUMANITIES; Philipp Hainhofer; Augsburg; Kunstkammer; art cabinet; material culture studies; late Renaissance games; early modern games; boardgames; card games; Ulrich Baumgartner; Gustavus Adolfus art cabinet; Pomeranian art cabinet; games casket; Duke August II of Brunswick-Lüneburg; Gustavus Selenus; Konstvetenskap; History of Art;

    Abstract : Games were important to the Augsburg art agent Philipp Hainhofer (1578-1647), and this ludic category was included in most of his art cabinets, procured over period of thirty years during the first half of the seventeenth century. It offered amusement (Kurzweil) as part of an overall ambition for the cabinets to be of service and use (“nutzen vnd dienst”). READ MORE

  3. 3. Gaming in Mohenjo-daro – an Archaeology of Unities

    Author : Elke Rogersdotter; Göteborgs universitet; []
    Keywords : HUMANIORA; HUMANITIES; Mohenjo-daro; Indus Valley; Bronze Age; Pakistan; play; gaming; play spectra; grounded theory; form and content; Simmel; abduction; logical types; autonomously working systems; Bateson; systems of representation; symbolic capital; deconstruction; nanoarchaeology; reflexive archaeology;

    Abstract : The main question of this thesis concerns the possibility of illuminating the presence and impact of the irrational element that is play in an ancient societal structure. With this question as a lodestar, the investigation has come to concern the development of an alternative way of work that can manage to embrace the positively loaded, ‘fun’ dimension of play. READ MORE

  4. 4. Exploring Probabilistic Reasoning : A Study of How Students Contextualise Compound Chance Encounters in Explorative Settings

    Author : Per Nilsson; Inger Wistedt; Lennart Hellström; Dave Pratt; Växjö universitet; []
    Keywords : NATURVETENSKAP; NATURAL SCIENCES; Probabilistic reasoning; randomness; compound chance encounters; contextualisation; differentiation; elaborative variation.; MATHEMATICS; MATEMATIK; Matematikdidaktik; Mathematical Education;

    Abstract : This thesis aims at exploring how probabilistic reasoning arises in explorative learning situations that are random in nature. The focus is especially on what learners with scant experience of formal theories of probability do and can do when dealing with compound random situations in which they are offered opportunities to integrate different probabilistic lines of reasoning. READ MORE