Search for dissertations about: "Experiential learning"

Showing result 16 - 20 of 43 swedish dissertations containing the words Experiential learning.

  1. 16. A Material Framework for Product Design

    Author : Charlotte Asbjørn Sörensen; Valentina Rognoli; Lund University; []
    Keywords : HUMANIORA; HUMANITIES; SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY; experiential learning; material practices in design; pedagogic framework; higher education; product design; material selection; sensorial characteristics; technical properties; material criteria activities; case study;

    Abstract : A new paradigm is slowly making its way into society, affecting our material practice as designers. Materials selection in design and product development has for a long time been dominated by a purely technical approach, mainly focusing on properties and performance. READ MORE

  2. 17. Mathematics teachers' conceptions about equations

    Author : Iiris Attorps; Högskolan i Gävle; []
    Keywords : SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; NATURVETENSKAP; NATURAL SCIENCES; algebra; conception; equation; learning; mathematics teacher; Subject didactics; Ämnesdidaktik; MATHEMATICS; MATEMATIK;

    Abstract : The aim of this study is to describe and to clarify the mathematics teachers’ subject matter and pedagogical content conceptions about equations. As the basis of these conceptions, the teachers’ experiences of the concept learning of equations from their own school time are described. READ MORE

  3. 18. Computer Visualization in Participatory and Cognitive Engineering

    Author : Peter Bengtsson; Ergonomi och aerosolteknologi; []
    Keywords : TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY; Utvecklingspsykologi; Development psychology; Dynamic Decision Making; Operator Process Interfaces; Action Research; Learning; Ergonomics; Engineering; Participatory; Virtual Reality; Animation; Computer; Visualization; Systems engineering; computer technology; Data- och systemvetenskap; Architecture; interior design; Arkitektur; inredningsarkitektur; Engineering Psychology;

    Abstract : This thesis tells the initiation story of a computer visualization methodology and a participatory engineering methodology. The two methodologies are tightly coupled and for the purpose of this thesis, as a unit, named Computer Visualization in Par-ticipatory Engineering (VIPE). READ MORE

  4. 19. A Process View of Business Model Innovation

    Author : Sara Fallahi; Joakim Björkdahl; Stefan Haefliger; RISE; []
    Keywords : TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY; cognitive search; ambidexterity; process; experiential learning; innovation; resource based view; business model; problem;

    Abstract : In an era of globalization, cross-fertilization of technologies and industries, and changing markets, firms are introducing new ways of creating or capturing value through Business Model Innovations (BMI). In recent years, BMI has become one of the priorities of practitioners, and has attracted the interest of scholars since product or process innovations on their own are perceived insufficient in the current internet era when other sources of competitive advantage are being needed. READ MORE

  5. 20. Perceptually-seductive technology : designing computer support for everyday creativity

    Author : Eva Lindh Waterworth; Mark Chignell; Umeå universitet; []
    Keywords : NATURVETENSKAP; NATURAL SCIENCES; creativity everyday- ; emotion; learning; memory; perceptually-seductive technology; presence;

    Abstract : Perceptually-seductive technology (PST) is introduced as a way of designing IT environments that can help support everyday creativity. This is done in part by using sensory stimulation, seclusion and other perceptual components to seduce an individual towards creative insights that would not occur on the basis of conceptual thought alone. READ MORE