Search for dissertations about: "Graphic"

Showing result 1 - 5 of 82 swedish dissertations containing the word Graphic.

  1. 1. Beyond IT and Productivity : How Digitization Transformed the Graphic Industry

    Author : Mathias Cöster; Thomas Falk; Birger Rapp; Bo Carlsson; Linköpings universitet; []
    Keywords : SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; IT; productivity paradox; the Graphic Industry; digitization; IT effects; IT benefits; Business and economics; Ekonomi; Economic Information Systems; Ekonomiska informationssystem;

    Abstract : This thesis examines how IT and the digitization of information have transformed processes of the graphic industry. The aim is to show how critical production processes have changed when information in these processes have been digitized. READ MORE

  2. 2. The Digital Transformation of the Swedish Graphic Industry

    Author : Mathias Cöster; Thomas Falk; Nils-Göran Olve; Benkt Wangler; Linköpings universitet; []
    Keywords : NATURVETENSKAP; NATURAL SCIENCES; IT; Productivity; Industrial transformation; Innovation development; Digitization; Graphic Industry; Development blocks; Technological systems; Informatics; Informatik; Economic Information Systems; Ekonomiska informationssystem;

    Abstract : This thesis examines how IT and the digitization of information have transformed the Swedish graphic industry. The debate concerning the productivity paradox, i.e. if investments in IT contribute to productivity growth, is one important starting point for the thesis. READ MORE

  3. 3. Social scaling and children's graphic strategies : A comparative study of children's drawings in three cultures

    Author : Sven Andersson; Linköpings universitet; []
    Keywords : SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; Children s drawings; Social scaling. Children s social worlds; Graphic strategies. Cultural variation. Representations; INTERDISCIPLINARY RESEARCH AREAS; TVÄRVETENSKAPLIGA FORSKNINGSOMRÅDEN;

    Abstract : This cultural comparative study examines social scaling in children's drawings and whether children's formal graphic strategies follow the lines of traditional develop­mental stage models. Moreover, an attempt is made to develop methodological tools for comparative cultural research on children's social worlds. READ MORE

  4. 4. Graphic Representation and Visualisation as Modelling Support for the Knowledge Acquisition Process

    Author : Anne Håkansson; Andreas Hamfelt; Harald Kjellin; Uppsala universitet; []
    Keywords : NATURVETENSKAP; NATURAL SCIENCES; Datavetenskap; Artficial Intelligence; Knowledge-Based Systems; Knowledge Acquisition; Graphic Representation; Visualisation; Unified Modelling Language; Modelling Rule-based Systems; Visual programming; Declarative Programming; Information Networks; User-Centered Design; Knowledge Interface; Datavetenskap; Computer science; Datavetenskap; datalogi; Computer Science;

    Abstract : The thesis describes steps taken towards using graphic representation and visual modelling support for the knowledge acquisition process in knowledge-based systems – a process commonly regarded as difficult. The performance of the systems depends on the quality of the embedded knowledge, which makes the knowledge acquisition phase particularly significant. READ MORE

  5. 5. Developing tools for sustainability management in the graphic arts industry

    Author : Maria Enroth; Nils Enlund; Ulf Lindqvist; KTH; []
    Keywords : TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY; TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY; graphic arts industry; printing industry; environmental management; sustainability strategy; environmental indicators; design for environment; eco-design.; Industrial engineering and economy; Industriell teknik och ekonomi; Environmental engineering; Miljöteknik;

    Abstract : The main aim of this thesis is to develop and test industry-specific, applied work procedures and tools for environmental and emerging sustainability work in the graphic arts industry. This includes methods to quantify, follow-up, evaluate, manage, improve and communicate the environmental performance of activities in the graphic arts supply chain and printed products. READ MORE