Search for dissertations about: "Graphics"
Showing result 1 - 5 of 129 swedish dissertations containing the word Graphics.
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1. Towards a High Quality Real-Time Graphics Pipeline
Abstract : Modern graphics hardware pipelines create photorealistic images with high geometric complexity in real time. The quality is constantly improving and advanced techniques from feature film visual effects, such as high dynamic range images and support for higher-order surface primitives, have recently been adopted. READ MORE
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2. Speed-up techniques for computer graphics
Abstract : .... READ MORE
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3. A Real-Time Soft Shadow Volume Algorithm
Abstract : Rendering of shadows is a very important ingredient in three-dimensional graphics since they increase the level of realism and provide cues to spatial relationships. Area or volumetric light sources give rise to so called soft shadows, i.e., there is a smooth transition from no shadow to full shadow. READ MORE
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4. Media Technologies in the Making : User-driven Software and Infrastructures for Computer Graphics Production
Abstract : Over the past few decades there have emerged greater possibilities for users and consumers of media to create or engage in the creation of digital media technologies. This PhD dissertation explores the ways in which the broadening of possibilities for making technologies, specifically software, has been taken advantage of by new producers of digital culture – freelancers, aspiring digital media creators and small studios – in the production of digital visual media. READ MORE
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5. Real-time Shading and Shadows using GPGPU Techniques
Abstract : Modern GPUs have evolved to the point where they now offer a generality of programming that rivals CPUs, while at the same time sustaining much greater raw performance. In combination with a continued rapid increase in power, this generality has turned the GPU into an important platform for general purpose high performance computing algorithms. READ MORE