Search for dissertations about: "Human-Machine Interaction"

Showing result 6 - 10 of 41 swedish dissertations containing the words Human-Machine Interaction.

  1. 6. “The technology is great when it works” : Maritime Technology and Human Integration on the Ship’s Bridge

    Author : Margareta Lützhöft; Sidney Dekker; James M. Nyce; Edwin Hutchins; Linköpings universitet; []
    Keywords : NATURVETENSKAP; NATURAL SCIENCES; integration; man-machine-interaction; human-machine; Cognitive science; Kognitionsvetenskap;

    Abstract : Several recent maritime accidents suggest that modern technology sometimes can make it difficult for mariners to navigate safely. A review of the literature also indicates that the technological remedies designed to prevent maritime accidents at times can be ineffective or counterproductive. READ MORE

  2. 7. Exploring Road Traffic Interactions Between Highly Automated Vehicles and Vulnerable Road Users

    Author : Victor Fabricius; Pontus Wärnestål; Jonas Andersson; Barry Brown; Högskolan i Halmstad; []
    Keywords : NATURVETENSKAP; NATURAL SCIENCES; SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY; Automated driving system; Vulnerable road user; Traffic interaction; User Experience;

    Abstract : Understandings of road traffic interactions are largely based on human-human interactions. However, the development of vehicles controlled by highly auto- mated driving systems (ADS) would introduce a radically novel type of road user. READ MORE

  3. 8. Cultivating Mechanical Sympathy : Making meaning with ambiguous machines

    Author : Joseph La Delfa; Kristina Höök; William Odom; KTH; []
    Keywords : TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY; Drones; Aesthetics; Design; Human-Computer Interaction; Human-Drone Interaction; Human-Robot Interaction; drönare; estetik; design; människa-datorinteraktion; människa-drönarinteraktion; människa-robotinteraktion; Människa-datorinteraktion; Human-computer Interaction;

    Abstract : Moving with a drone can be a captivating and reflective experience. A drone can easily grab my attention, yet its hold is distinctly different to a screen where my body goes missing and my eyes are held captive. Instead, my body feels alive and present. As if every part of it is playing a crucial role in keeping the drone in the air. READ MORE

  4. 9. Designing Activity and Creating Experience : On People’s Play in Public places

    Author : Jon Back; Annika Waern; Barry Brown; Oskar Juhlin; Staffan Björk; Stockholms universitet; []
    Keywords : NATURVETENSKAP; NATURAL SCIENCES; game design; play; activity; experience; enjoyment; fun; människa-datorinteraktion; Human-machine interaction; Mobile Life; Mobile Life;

    Abstract : This thesis deals with the design of play in public places; this can mean both pervasive games and other freer play activities. In these activities (as well as in many other game activities) the same game can spur many different ways to play it, and the same activity can be experienced differently by different players, and even differently on different occasions for the same player. READ MORE

  5. 10. The temporality of in-vehicle user experience: exploring user experiences from past to future

    Author : Ingrid M Pettersson; Chalmers tekniska högskola; []
    Keywords : NATURVETENSKAP; NATURAL SCIENCES; Temporality; Future; User Experience; Over Time; Human Machine Interaction; Automotive; Design; Methodology; In-Vehicle Systems;

    Abstract : Cars are nowadays equipped with numerous interactive systems, aiding the driver by providing safety warnings, driving information, support, connectivity and entertainment. Traditionally in the field of in-vehicle system design, the focus of the automotive industry been on safety, i.e. on distraction measures and usability. READ MORE