Search for dissertations about: "Innovation in media"
Showing result 1 - 5 of 101 swedish dissertations containing the words Innovation in media.
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1. Innovating Innovation : Understanding the Role of Service Design in Service Innovation
Abstract : Organizations across industries and sectors are seeking novel ways to innovate that can address the complex environments in which they operate. The complexity is reflected in an increasing focus on service innovation as the main growth trajectory, which entails ongoing infusion of technology into creating service offerings focused on customer experience. READ MORE
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2. Co-creative Game Design as Participatory Alternative Media
Abstract : The possibility of co-creation exists for all media, but game design has developed a culture that is unusually open to co-creation. This dissertation investigates significant cases of co-creation in mainstream games in order to explore how games can be co-created as alternative or critical media by their players. READ MORE
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3. Digital innovation management : investigating digital trace data in online communities
Abstract : Firms and individuals are interacting online on an unprecedented scale. These interactions may lead to new digital products, services and practices, all of which are manifestations of digital innovation. This process relies on records users leave on various digital platforms which carry information about their activities – digital trace data. READ MORE
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4. Unlocking Potentials of Innovation Systems in Low Resource Settings
Abstract : This study examined the dynamics, challenges and opportunities of developing innovation systems in low resource settings with a particular focus on Uganda. It applied perspectives of technoscience and concepts of innovation systems, triple helix as university-industry-government relationships, mode 2 knowledge production and situated knowledges in understanding the context, identifying key policy issues and suggesting ways to address them. READ MORE
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5. Geographies of the Japanese Cultural Economy : Innovation and Creative Consumption
Abstract : What is the role of the consumer in the contemporary cultural economy? Where are culturaleconomy innovations and competitiveness created? This thesis aims to provide tentativeanswers to these questions by focusing on some illustrative examples from the Japanesecultural economy. However, rather than primarily describing firm strategies or industrialdynamics, emphasis is put on the places and practices of users. READ MORE