Search for dissertations about: "Interaction"

Showing result 16 - 20 of 7907 swedish dissertations containing the word Interaction.

  1. 16. Expression in Live Coding: Gestural Interaction for Machine Musicianship

    Author : Georgios Diapoulis; Chalmers tekniska högskola; []
    Keywords : TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY; TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY; HUMANIORA; HUMANITIES; music perception; live programming; liveness; music interaction; live coding; music information retrieval; gestural control; musical interfaces; expressive interaction; music performance;

    Abstract : This thesis is centered on the performance practice of musical live coding, which can be described as on-the-fly decision-making for computer music performance and blurs the lines between programming languages and computer interfaces. I specifically focus on live coding as a human activity based on serial skilled actions, and I discuss how we can interact gesturally with interfaces that are modified dynamically. READ MORE

  2. 17. Embodied Core Mechanics : Designing for movement-based co-located play

    Author : Elena Márquez Segura; Annika Waern; Kristina Höök; Barry Brown; Helena Mentis; Uppsala universitet; []
    Keywords : TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY; Embodied core mechanics; embodied sketching; movement-based interaction; phenomenology; embodied interaction; play; play design; research through design; social play; co-located; movement; technology-supported; interactive toy; robot; playification; Människa-dator interaktion; Human-Computer Interaction;

    Abstract : Movement-based interactive systems for play came into the spotlight over a decade ago, and were met with enthusiasm by the general public as well as the Human-Computer Interaction research community. Yet a decade of research and practice has not fully addressed the challenge of designing for the moving body and play. READ MORE

  3. 18. Exploring Road Traffic Interactions Between Highly Automated Vehicles and Vulnerable Road Users

    Author : Victor Fabricius; Pontus Wärnestål; Jonas Andersson; Barry Brown; Högskolan i Halmstad; []
    Keywords : NATURVETENSKAP; NATURAL SCIENCES; SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY; Automated driving system; Vulnerable road user; Traffic interaction; User Experience;

    Abstract : Understandings of road traffic interactions are largely based on human-human interactions. However, the development of vehicles controlled by highly auto- mated driving systems (ADS) would introduce a radically novel type of road user. READ MORE

  4. 19. Exploring self-efficacy in end-user programming : a feminist approach

    Author : Lena Palmquist; Anna Croon Fors; Anders Broberg; Umeå universitet; []
    Keywords : TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY; NATURVETENSKAP; NATURAL SCIENCES; end-user development; technological self-efficacy; gender HCI; interaction design; människa-datorinteraktion; människa-datorinteraktion;

    Abstract : Digital services and devices are today more spread than ever, forming a basis for new innovations, even among ordinary people. And yet, producers of such services and devices are mostly men with programming skills. Women's participation in development and design of digital products is thus not yet as influential as that of men. READ MORE

  5. 20. Perspective Correct Hand-held Augmented Reality for Improved Graphics and Interaction

    Author : Ali Samini; Karljohan Lundin Palmerius; Lucio Tommaso De Paolis; Linköpings universitet; []
    Keywords : TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY; NATURVETENSKAP; NATURAL SCIENCES; NATURVETENSKAP; NATURAL SCIENCES; TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY; NATURVETENSKAP; NATURAL SCIENCES;

    Abstract : With Augmented Reality, also termed AR, a view of the real world is augmented by superimposing computer-generated graphics, thereby enriching or enhancing the perception of the reality. Today, lots of applications benefit from AR in different areas, such as education, medicine, navigation, construction, gaming, and multiple other areas, using primarily head-mounted AR displays and AR on hand-held smart devices. READ MORE