Search for dissertations about: "Jana Rambusch"

Found 3 swedish dissertations containing the words Jana Rambusch.

  1. 1. Mind Games Extended : Understanding Gameplay as Situated Activity

    Author : Jana Rambusch; Tom Ziemke; Tarja Susi; Ulf Wilhelmsson; T. L. Taylor; Högskolan i Skövde; []
    Keywords : NATURAL SCIENCES; NATURVETENSKAP; computer gameplay; situatedness; embodied cognition; Teknik; Technology; TECHNOLOGY; TEKNIKVETENSKAP;

    Abstract : This thesis addresses computer gameplay activities in terms of the physical handling of a game, players’ meaning-making activities, and how these two processes are closely interrelated. It is examined in greater detail which role the body plays in gameplay, but also how gameplay is shaped by sociocultural factors outside the game, including different kind of tools and players’ participation in community practices. READ MORE

  2. 2. Situated Play

    Author : Jana Rambusch; Tom Ziemke; Tarja Susi; Högskolan i Skövde; []
    Keywords : NATURAL SCIENCES; NATURVETENSKAP; NATURVETENSKAP; NATURAL SCIENCES; SOCIAL SCIENCES; SAMHÄLLSVETENSKAP; SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; computer game play; embodied and situated cognition; situatedness; Computer science; Datavetenskap; Teknik; Technology; Computer game play; Cognitive science; Kognitionsforskning;

    Abstract :   This thesis addresses computer game play activities from the perspective of embodied and situated cognition. From such a perspective, game play can be divided into the physical handling of the game and the players' understanding of it. READ MORE

  3. 3. Facilitation matters : A framework for instructor-led serious gaming

    Author : Anna-Sofia Alklind Taylor; Per Backlund; Jana Rambusch; Jonas Linderoth; Högskolan i Skövde; []
    Keywords : NATURAL SCIENCES; NATURVETENSKAP; NATURVETENSKAP; NATURAL SCIENCES; Serious games; serious gaming; game-based training; seriösa spel; spelbaserad träning; Technology; Teknik; Interaction Lab ILAB ; Interaction Lab ILAB ;

    Abstract : This thesis explores the use of serious games from an instructor perspective. More specifically, it aims to study the roles of instructors and how they can be facilitated within an instructor-led game-based training environment. READ MORE