Search for dissertations about: "Människa-dator-interaktion"

Showing result 11 - 15 of 25 swedish dissertations containing the word Människa-dator-interaktion.

  1. 11. Codifying Knowledge

    Author : Ulrika Lundh Snis; Högskolan Väst; []
    Keywords : SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; NATURVETENSKAP; NATURAL SCIENCES; Människa-dator-interaktion; Lärande organisationer; Datorisering -- sociala aspekter; Knowledge management; Organizational learning; Human-computer interaction; Informatik; Informatics;

    Abstract : .... READ MORE

  2. 12. Tinkering Care Moves : Senior Home Care in Practice

    Author : Peter A. Lutz; Mats Utas; Klaus Lindgaard Hoeyer; Uppsala universitet; []
    Keywords : SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; HUMANIORA; HUMANITIES; MEDICIN OCH HÄLSOVETENSKAP; MEDICAL AND HEALTH SCIENCES; SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; HUMANIORA; HUMANITIES; care moves; tinkering; senior home care; Sweden; United States; Vårdvetenskap; Caring Sciences; Kulturantropologi; Cultural Anthropology; Etnologi; Ethnology; Health Care Research; Hälso- och sjukvårdsforskning; Human-Computer Interaction; Människa-dator interaktion; Medical Informatics; Medicinsk informatik;

    Abstract : This dissertation builds on the current anthropological studies of care relations in practice. It draws inspiration from science and technology studies (STS) and postfeminist technoscience. A qualitative ethnographic approach grounds the empirical data collection and analysis. READ MORE

  3. 13. Mind the gap : a procurement approach to integrating user-centred design in contract development

    Author : Erik Markensten; Henrik Artman; KTH; []
    Keywords : NATURVETENSKAP; NATURAL SCIENCES; Människa-dator-interaktion; Människa-dator-interaktion; Information technology; Informationsteknologi;

    Abstract : Usability professionals seldom get a chance to actually do their job. Instead, they have to argue that usability is something important that should be attended to. This was the initial problem that motivated this thesis. READ MORE

  4. 14. Embodied Core Mechanics : Designing for movement-based co-located play

    Author : Elena Márquez Segura; Annika Waern; Kristina Höök; Barry Brown; Helena Mentis; Uppsala universitet; []
    Keywords : TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY; Embodied core mechanics; embodied sketching; movement-based interaction; phenomenology; embodied interaction; play; play design; research through design; social play; co-located; movement; technology-supported; interactive toy; robot; playification; Människa-dator interaktion; Human-Computer Interaction;

    Abstract : Movement-based interactive systems for play came into the spotlight over a decade ago, and were met with enthusiasm by the general public as well as the Human-Computer Interaction research community. Yet a decade of research and practice has not fully addressed the challenge of designing for the moving body and play. READ MORE

  5. 15. From Conceptual Links to Causal Relations — Physical-Virtual Artefacts in Mixed-Reality Space

    Author : Thomas Pederson; Lars-Erik Janlert; William Buxton; Umeå universitet; []
    Keywords : NATURVETENSKAP; NATURAL SCIENCES; Människa-dator-interaktion; Human-Computer Interaction; Mixed Reality; Augmented Reality; Ubiquitous Computing; Pervasive Computing; Graspable User Interfaces; Tangible User Interfaces; Wearable Computing; Context Awareness; User Modelling; Interaction Design; Systems Design; Människa-dator-interaktion; Information technology; Informationsteknologi; business data processing; administrativ databehandling;

    Abstract : This thesis presents a set of concepts and a general design approach for designing Mixed Reality environments based on the idea that the physical (real) world and the virtual (digital) world are equally important and share many properties. Focus is on the design of a technology infrastructure intended to relieve people from some of the extra efforts currently needed when performing activities that make heavy use of both worlds. READ MORE