Search for dissertations about: "Mobile Graphics"

Showing result 1 - 5 of 6 swedish dissertations containing the words Mobile Graphics.

  1. 1. Real-Time GPU Techniques for Advanced Lighting Phenomena

    Author : Markus Billeter; Chalmers tekniska högskola; []
    Keywords : NATURVETENSKAP; NATURAL SCIENCES; Shading; Rendering; Participating Media; Volumetric Shadows; Mobile Graphics; Scattering; Computer Graphics; GPGPU; Many-Light;

    Abstract : In the real world, the visual perception of an object is completely determined by the object's interactions with light. One large application of computer graphics is to visualize virtual objects and worlds in a fashion that is familiar to humans. Successfully emulating light and its effects on virtual objects therefore plays a central role. READ MORE

  2. 2. Bringing Augmented Reality to Mobile Phones

    Author : Anders Henrysson; Anders Ynnerman; Kari Pulli; Linköpings universitet; []
    Keywords : NATURVETENSKAP; NATURAL SCIENCES; Mobile Phone; Augmented Reality; HCI; Ubiquitous Computing; 3D Interaction; Computer Vision; Image analysis; Bildanalys;

    Abstract : With its mixing of real and virtual, Augmented Reality (AR) is a technology that has attracted lots of attention from the science community and is seen as a perfect way to visualize context-related information. Computer generated graphics is presented to the user overlaid and registered with the real world and hence augmenting it. READ MORE

  3. 3. Exploring Processor and Memory Architectures for Multimedia

    Author : Ali Iranpour; Institutionen för datavetenskap; []
    Keywords : NATURVETENSKAP; NATURAL SCIENCES; Multimedia; Computer Architecture; Mobile; Embedded Systems; constraint programming; Memory; Processing; optimal memory mapping;

    Abstract : Multimedia has become one of the cornerstones of our 21st century society and, when combined with mobility, has enabled a tremendous evolution of our society. However, joining these two concepts introduces many technical challenges. READ MORE

  4. 4. Energy Analysis for Graphics Processors using Novel Methods & Efficient Multi-View Rendering

    Author : Björn M Johnsson; Institutionen för datavetenskap; []
    Keywords : NATURVETENSKAP; NATURAL SCIENCES; Computer graphics; energy consumption; energy measurements; multi-view rendering;

    Abstract : Real-time rendering is increasingly being performed on battery powered devices, such as laptops and mobile phones. As a result, performance in rendering time is not the only important factor, but the energy consumption is also becoming more and more important, as a lower energy usage directly translates to longer battery time. READ MORE

  5. 5. Improved Algorithms for Fast Shading and Lighting

    Author : Anders Hast; Ewert Bengtsson; Jos Stam; Uppsala universitet; []
    Keywords : NATURVETENSKAP; NATURAL SCIENCES; Datavetenskap; Computer Graphics; Datavetenskap; Computer science; Datavetenskap;

    Abstract : Shading is a technique that is used in computer graphics to make faceted objects appear smooth and more realistic. In the research presented in this thesis we have investigated how shading can be generated as efficiently as possible without sacrificing quality. READ MORE