Search for dissertations about: "Oskar Juhlin"

Showing result 11 - 13 of 13 swedish dissertations containing the words Oskar Juhlin.

  1. 11. Crafting Movement : Moving Image Collections for Interaction Design

    Author : Jinyi Wang; Oskar Juhlin; Mark Blythe; Stockholms universitet; []
    Keywords : NATURVETENSKAP; NATURAL SCIENCES; HUMANIORA; HUMANITIES; Human-Computer Interaction; Interaction Design; Moving Image; Film; Video; Animation; Design Mediation; Computer and Systems Sciences; data- och systemvetenskap;

    Abstract : This thesis conceptualises, investigates, and reflects on the moving image design space in Human-Computer Interaction (HCI). Motivated by the increasing number of videos, films, and animations produced in the field, the thesis recognizes moving image making as a designerly way of inquiry across research and practice, and argues for the importance of moving image as a research topic in interaction design. READ MORE

  2. 12. Tech Fashion : Fashion Institutionalization in Digital Technology

    Author : Yanqing Zhang; Oskar Juhlin; Jonna Häkkilä; Stockholms universitet; []
    Keywords : SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; Fashion; Mobile technology; aesthetics; wearable; institutionalization; Man-Machine-Interaction MMI ; människa-maskin-interaktion MMI ;

    Abstract : This thesis explores aesthetization in general and fashion in particular in digital technology design and how we can design digital technology to account for the extended influences of fashion. The thesis applies a combination of methods to explore the new design space at the intersection of fashion and technology. READ MORE

  3. 13. Television Practices : Ethnography, Television and User Practices

    Author : Elin Önnevall; Oskar Juhlin; Alexandra Weilenmann; Johan Lundin; Stockholms universitet; []
    Keywords : SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; Man-Machine-Interaction MMI ; människa-maskin-interaktion MMI ;

    Abstract : This thesis explores television practices in a time when new technology has made it possible to interact with and create your own TV content. The work is focused on how user practices need to be understood in a context of chan- ging technology. READ MORE