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Showing result 1 - 5 of 19 swedish dissertations matching the above criteria.
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1. Gameful experiences : The not so painful road to gainful behavior
Abstract : The aim of this work is to investigate the experiences that users make when using gamified services and the effect that such experiences have on the targeted behavioral outcomes. Considerable attention is dedicated to the gameful experience, since this experience is necessary for gamification to affect the target behavior. READ MORE
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2. Creativity in applied enterprise - Bringing impetus to innovation, Department of Psychology, Göteborg University (avhandling)
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3. The Effects of Information Technology on Creativity, Luleå University of Technology, Division of Engineering Psychology. Lic.uppsats, 01:05
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4. Creativity in applied enterprise - bringing impetus to innovation
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5. The effects of information technology on creativity
Abstract : All innovation begins with creative ideas. Thus, the quality of new products and services is dependent on the creative performance of individuals working alone or in groups. Deriving from research, it is assumed that creativity and information technology (IT) play important roles in service development. READ MORE