Search for dissertations about: "Play"

Showing result 1 - 5 of 4013 swedish dissertations containing the word Play.

  1. 1. Politics and alignments in children's play dialogue : Play arenas and participation

    Author : Mia Thorell; Linköpings universitet; []
    Keywords : SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; play arenas; participation; play dialogue; relational alignments; control; affect; embodiment; INTERDISCIPLINARY RESEARCH AREAS; TVÄRVETENSKAPLIGA FORSKNINGSOMRÅDEN;

    Abstract : This thesis is about 6- and 8-year-old children's play dialogues, and its theoretical starting point is discourse analysis, on the one hand, and theories on play, on the other hand. The empirical basis is five studies on children's elicited and naturalistic play. All studies concern politics and relational alignments. READ MORE

  2. 2. Situated Play

    Author : Jana Rambusch; Tom Ziemke; Tarja Susi; Högskolan i Skövde; []
    Keywords : NATURVETENSKAP; NATURAL SCIENCES; computer game play; embodied and situated cognition; situatedness; Computer science; Datavetenskap; Teknik; Technology; Cognitive science;

    Abstract :   This thesis addresses computer game play activities from the perspective of embodied and situated cognition. From such a perspective, game play can be divided into the physical handling of the game and the players' understanding of it. READ MORE

  3. 3. Embodied Core Mechanics : Designing for movement-based co-located play

    Author : Elena Márquez Segura; Annika Waern; Kristina Höök; Barry Brown; Helena Mentis; Uppsala universitet; []
    Keywords : TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY; Embodied core mechanics; embodied sketching; movement-based interaction; phenomenology; embodied interaction; play; play design; research through design; social play; co-located; movement; technology-supported; interactive toy; robot; playification; Människa-dator interaktion; Human-Computer Interaction;

    Abstract : Movement-based interactive systems for play came into the spotlight over a decade ago, and were met with enthusiasm by the general public as well as the Human-Computer Interaction research community. Yet a decade of research and practice has not fully addressed the challenge of designing for the moving body and play. READ MORE

  4. 4. Designing Public Play : Playful Engagement, Constructed Activity, and Player Experience

    Author : Jon Back; Annika Waern; Barry Brown; José P. Zagal; Uppsala universitet; []
    Keywords : NATURVETENSKAP; NATURAL SCIENCES; design; public; play; playful; playfulness; game; activity; experience; second order design; engage; engagement; fun; magic circle; brink games; pervasive games; place; space; co-creativity; empowerment; game jam; busking; street performance; playground; Human-Computer Interaction; Människa-dator interaktion;

    Abstract : This thesis sets out to explore why people engage in, and how to design for, play in a public setting. It does this by separating design for play from design of games, describing play as a socially and mentally understood activity, and a playful approach to engaging in that activity. READ MORE

  5. 5. Screen play : audiovisual narrative & viewer interaction

    Author : John Alexander; Erik Hedling; Stockholms universitet; []
    Keywords : HUMANIORA; HUMANITIES; Cinema Studies; filmvetenskap;

    Abstract : How does the viewer, interact, with the on-screen narratives of film, television and computer? What new forms of interaction can be realised with the emerging narratives of CD-ROM and Internet?This study considers screen play in terms of the game the viewer plays with audiovisual narrative, and how the viewer negotiates with a story to interpret, revise and reconstruct new stories of their own.Aspects of game and narrative theories, cognitive psychology and phenomenology, as well as recent research in the fields of cinema, television and computer studies, are incorporated within a screen play theory, which positions the viewer both as player and storyteller. READ MORE