Search for dissertations about: "affective engineering"

Showing result 16 - 20 of 24 swedish dissertations containing the words affective engineering.

  1. 16. Game-based learning for virtual patients in Second Life®

    Author : Maria Toro-Troconis; Jan Gulliksen; Luleå tekniska universitet; []
    Keywords : TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY; Genus och teknik; Gender and Technology;

    Abstract : In the field of medicine, various representative simulations have been developed to support the decreasing number of learning opportunities with real patients; the use of virtual patients is among them. Virtual patients are real-life clinical scenarios used for the purpose of medical education. READ MORE

  2. 17. Towards an Emotionally Intelligent Interaction Strategy for Multimodal Embodied Conversational Agents acting as Companions

    Author : Nena Roa Seiler; Mälardalens högskola; []
    Keywords : TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY;

    Abstract :   Existing Human Computer Interaction (HCI) strategies are seriously limited by current technologies. These are neither sensitive nor accurate enough to respond to users’ emotional states, the fundamental basis for effective communication in real time. READ MORE

  3. 18. Characterising action potential in virtual game worlds applied with the mind module

    Author : Mirjam Palosaari Eladhari; Michael Mateas; Paul Van Schaik; Clive Fencott; Richard Bartle; Alan Hind; Högskolan på Gotland; []
    Keywords : HUMANIORA; HUMANITIES; TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY; Computer games; AI; characterisation; MMO; VGW; characterising action potential;

    Abstract : Because games set in persistent virtual game worlds (VGWs) have massive numbers of players, these games need methods of characterisation for playable characters (PCs) that differ from the methods used in traditional narrative media. VGWs have a number of particularly interesting qualities. READ MORE

  4. 19. Eco-friendliness in the brand experience of high-tech products

    Author : Ulla A. Saari; Finland Tampere Tampere University of Technology; []
    Keywords : SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY;

    Abstract : The focus in this research is to develop a brand measurement scale for measuring how consumers experience eco-friendliness when reflecting on global high-tech brands. The aim is to examine can the eco-friendliness dimension in the brand experience of a high- tech brand be measured with a brand experience measurement scale by extending the research of Brakus et al. READ MORE

  5. 20. Which Abilities and Attitudes Matter Most? : Understanding and Investigating Capabilities in Industrial Agile Contexts

    Author : Sai Datta Vishnubhotla; Lars Lundberg; Emilia Mendes; Maria Paasivaara; Blekinge Tekniska Högskola; []
    Keywords : NATURVETENSKAP; NATURAL SCIENCES;

    Abstract : Background: Over the past decades, advancements in the software industry and the prevalence of Agile Software Development (ASD) practices have increased the prominence of individual and interpersonal skills. The humancentric nature of ASD practices makes it imperative to identify and to assign a capable professional to a team. READ MORE