Search for dissertations about: "cinema as event"

Found 3 swedish dissertations containing the words cinema as event.

  1. 1. The Coming of Sound Film in Sweden 1928-1932 : New and Old Technologies

    Author : Christopher Natzén; Maaret Koskinen; Bo Florin; Kevin Donnelly; Stockholms universitet; []
    Keywords : HUMANIORA; HUMANITIES; coming of sound film; formative music; cinema in the 1920s; Sweden; intermediality; cinema musicians; Svensk Filmindustri; trade press; cinema as event; internal logic of perception; external logic of perception; advertisement; Film; Filmvetenskap; Cinema Studies; filmvetenskap;

    Abstract : This dissertation examines the coming of sound film in Sweden during the years 1928–1932, and the reception of mechanically recorded sounds both in the trade press and among audiences. The novelty of sound film opened up for a negotiation of the perception of sound and image, as it made visible the film medium’s technological construction, before this visibility was once more absorbed by the cinematic discourse. READ MORE

  2. 2. Gallery Experience : Viewers, Screens and the Space In-Between in Contemporary Installation Art

    Author : Olivia Eriksson; Malin Wahlberg; Anu Koivunen; Ilona Hongisto; Stockholms universitet; []
    Keywords : HUMANIORA; HUMANITIES; gallery film; film installation; artists film; archival art; film experience; film phenomenology; embodied experience; relational aesthetics; participation; site specificity; Olafur Eliasson; Fiona Tan; Akram Zaatari; Richard Mosse; Jesper Just; filmvetenskap; Cinema Studies;

    Abstract : This dissertation explores gallery experience as an embodied and site-specific occurrence. Using an interdisciplinary approach that bridges art historical research with film theoretical perspectives, it offers contextualized, in-depth analyses of a limited number of contemporary installation works exhibited in Scandinavia during 2014–2016. READ MORE

  3. 3. Participating in a Story: Exploring Audience Cognition

    Author : Pierre Gander; Kognitionsvetenskap; []
    Keywords : HUMANIORA; HUMANITIES; memory; cognition; comprehension; Lingvistik; Psychology; Filosofi; Philosophy; computer games; interactive media; perspective; memory qualities; spatial cognition; fiction; narrative; cognitive science; linguistics; Psykologi; Applied and experimental psychology; Tillämpad och experimentell psykologi;

    Abstract : Stories that the audience can influence (such as computer games and other interactive multimedia), in contrast to 'traditional' stories (such as books and cinema), present a challenge to fields which take narrative (story) as their study object. What is the difference between these two kinds of stories? Earlier theories have focused on differences in media, structure, or the audience's physical actions. READ MORE