Search for dissertations about: "computer games"

Showing result 1 - 5 of 113 swedish dissertations containing the words computer games.

  1. 1. Games and Probabilistic Infinite-State Systems

    University dissertation from Uppsala : Universitetsbiblioteket

    Author : Sven Sandberg; Parosh Abdulla; Luca de Alfaro; [2007]
    Keywords : NATURVETENSKAP; NATURAL SCIENCES; program verification; model checking; determinacy; strategy improvement; infinite games; parity games; mean payoff games; stochastic games; Büchi games; reachability games; limiting average; limiting behavior; Markov chains; infinite-state systems; lossy channel systems; vector addition systems; noisy Turing machines; TECHNOLOGY Information technology Computer science; TEKNIKVETENSKAP Informationsteknik Datavetenskap;

    Abstract : Computer programs keep finding their ways into new safety-critical applications, while at the same time growing more complex. This calls for new and better methods to verify the correctness of software. We focus on one approach to verifying systems, namely that of model checking. READ MORE

  2. 2. Perception of Computer Games in Non-Gaming Contexts

    University dissertation from Stockholm : Department of Computer and Systems Sciences, Stockholm University

    Author : Mats Wiklund; Love Ekenberg; Jakob Palme; Staffan Björk; [2010]
    Keywords : NATURVETENSKAP; NATURAL SCIENCES; Computer games; Games; Learning; Communication; SOCIAL SCIENCES Statistics; computer and systems science Informatics; computer and systems science Computer and systems science; SAMHÄLLSVETENSKAP Statistik; data- och systemvetenskap Informatik; data- och systemvetenskap Data- och systemvetenskap; Computer and Systems Sciences; data- och systemvetenskap;

    Abstract : As computer games have evolved from single-player entities to complex, highly communicative on-line game worlds, their potential to fill different roles in society has grown. One aspect of this change is that various forms of computer mediated communication may become increasingly associated with games in various ways. READ MORE

  3. 3. Power Games Rules and Roles in Second Life

    University dissertation from Karlskrona : Blekinge Institute of Technology

    Author : Maria Bäcke; ; [2011]
    Keywords : SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; NATURVETENSKAP; NATURAL SCIENCES; HUMANIORA; HUMANITIES; performance; role-play; Second Life; online worlds; virtual worlds; virtual; digital space; rules; hierarchies; subversion; power; negotiation; make-believe;

    Abstract : This study investigates how the members of four different role-playing communities on the online platform Second Life perform social as well as dramatic roles within their community. The trajectories of power influencing these roles are my main focus. READ MORE

  4. 4. Visualising Security through Computer Games : Investigating Game-Based Instruction in ICT Security:an Experimental Approach

    University dissertation from Kista : Institutionen för data- och systemvetenskap (tills m KTH)

    Author : Kjell Näckros; Louise Yngström; Helen Armstrong; [2005]
    Keywords : NATURVETENSKAP; NATURAL SCIENCES; ICT Security; Education; Game-Based Instruction; GBI; Computer Games; Game-Based Learning; GBL; Nonlinear; Linear; Learning Styles; Holist; Serialist; Knowledge; Vital Security Functions; VSF; SOCIAL SCIENCES Statistics; computer and systems science Informatics; computer and systems science; SAMHÄLLSVETENSKAP Statistik; data- och systemvetenskap Informatik; data- och systemvetenskap;

    Abstract : This thesis investigates whether learning materials in the form of computer games can increase knowledge and comprehension in the area of ICT security.Through a series of experiments carried out in Sweden between the years 2000 and 2003, investigating theoretical knowledge as well as practical knowledge gained through a single-user computer game, data were collected and subjected to quantitative and qualitative analyses. READ MORE

  5. 5. Playing and Learning Across Locations: Indentifying Factors for the Design of Collaborative Mobile Learning

    University dissertation from Kista : Institutionen för data- och systemvetenskap (tills m KTH)

    Author : Daniel Spikol; Marcelo Milrad; Jakob Tholander; [2008]
    Keywords : NATURVETENSKAP; NATURAL SCIENCES; NATURVETENSKAP; NATURAL SCIENCES; Computer Supported Collaborative Learning; Mobile; Location-based services; Pervasive computing; Ubiquitous computing; Design-based research; Co-Design; Education; Games; TECHNOLOGY Information technology Computer science; TEKNIKVETENSKAP Informationsteknik Datavetenskap; Other information technology; Övrig informationsteknik; Media Technology; Media Technology;

    Abstract : The research presented in this thesis investigates the design challenges associated with the development and use of mobile applications and tools for supporting collaboration in educational activities. These technologies provide new opportunities to promote and enhance collaboration by engaging learners in a variety of activities across different places and contexts. READ MORE