Search for dissertations about: "computer generated imagery"

Showing result 1 - 5 of 6 swedish dissertations containing the words computer generated imagery.

  1. 1. Fast and High-Quality Visibility Determination

    Author : Rasmus Barringer; Institutionen för datavetenskap; []
    Keywords : NATURVETENSKAP; NATURAL SCIENCES; computer graphics; visibility; anti-aliasing; line sampling; ray tracing; rendering;

    Abstract : Computer generated imagery is vital to the entertainment industry in the production of games and films, for example. It is also increasingly important for visualization in design, architecture, engineering, and medicine, to name a few. Improvements to rendering techniques come from a combination of improved algorithms and more powerful hardware. READ MORE

  2. 2. Evaluating and Improving Rendered Visual Experiences : Metrics, Compression, Higher Frame Rates & Recoloring

    Author : Pontus Ebelin; Matematik LTH; []
    Keywords : NATURVETENSKAP; NATURAL SCIENCES; Computer Graphics; Image Quality Assessment; Perception; Edge Detection; Low Dynamic Range Imagery; High Dynamic Range Imagery; High Frame Rates; Texture Compression; Color Vision Deficiency; Recoloring; Computer Graphics; Image Quality Assessment; Perception; Edge Detection; Low Dynamic Range Imagery; High Dynamic Range Imagery; High Frame Rates; Texture Compression; Color Vision Deficiency; Recoloring;

    Abstract : Rendered imagery is presented to us daily. Special effects in movies, video games, scientific visualizations, and marketing catalogs all often rely on images generated through computer graphics. However, with all the possibilities that rendering offers come also a plethora of challenges. READ MORE

  3. 3. Faster data structures and graphics hardware techniques for high performance rendering

    Author : Per Ganestam; Institutionen för datavetenskap; []
    Keywords : NATURVETENSKAP; NATURAL SCIENCES;

    Abstract : Computer generated imagery is used in a wide range of disciplines, each with different requirements. As an example, real-time applications such as computer games have completely different restrictions and demands than offline rendering of feature films. A game has to render quickly using only limited resources, yet present visually adequate images. READ MORE

  4. 4. On Performance Evaluation of Automotive Active Safety Systems

    Author : Jonas Nilsson; Chalmers tekniska högskola; []
    Keywords : TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY; TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY; TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY; NATURVETENSKAP; NATURAL SCIENCES; Semi-Autonomous Vehicles; Active Safety; Automotive; Augmented Reality.; Verification; Performance Evaluation; Decision Making;

    Abstract : Road traffic accidents are a major global problem, annually causing over 1.2 million fatalities. To improve road safety, active safety systems support the driver by monitoring the vehicle and its surroundings, identifying hazardous situations and actively intervening to prevent or mitigate consequences of accidents. READ MORE

  5. 5. Vision-based Localization and Attitude Estimation Methods in Natural Environments

    Author : Bertil Grelsson; Michael Felsberg; Per-Erik Forssén; Joni Kämäräinen; Linköpings universitet; []
    Keywords : NATURVETENSKAP; NATURAL SCIENCES;

    Abstract : Over the last decade, the usage of unmanned systems such as Unmanned Aerial Vehicles (UAVs), Unmanned Surface Vessels (USVs) and Unmanned Ground Vehicles (UGVs) has increased drastically, and there is still a rapid growth. Today, unmanned systems are being deployed in many daily operations, e.g. READ MORE