Search for dissertations about: "computer-mediated interaction"

Showing result 1 - 5 of 18 swedish dissertations containing the words computer-mediated interaction.

  1. 1. Enabling physical action in computer mediated communication : an embodied interaction approach

    Author : Muhammad Sikandar Lal Khan; Shafiq ur Réhman; Umeå universitet; []
    Keywords : TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY; TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY; biologically inspired system; parallel robot; neck robot; head pose estimation; embodied interaction; telepresence system; quality of interaction; embodied telepresence system; Mona-Lisa gaze effect; eye-contact;

    Abstract : .... READ MORE

  2. 2. Dialogue processes in computer-mediated communication : a study of letters in the COM system

    Author : Kerstin Severinson Eklundh; Linköpings universitet; []
    Keywords : SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; Dialogue; Discourse analysis; Feedback; Question strategies; Written communication; Computer-mediated communication; Message systems; COM system; INTERDISCIPLINARY RESEARCH AREAS; TVÄRVETENSKAPLIGA FORSKNINGSOMRÅDEN;

    Abstract : This thesis concerns the basic communicative potentials of a new communications medium: computer-based communication systems. The computer medium has properties which makes it possible to carry out an interactive dialogue, although messages are written and there is a delay between successive contributions. READ MORE

  3. 3. Virtual worlds and social interaction design

    Author : Mikael Jakobsson; Erik Stolterman; Ralph Schroeder; Umeå universitet; []
    Keywords : NATURVETENSKAP; NATURAL SCIENCES; SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; Interaction design; virtual worlds; massively multiplayer online games; internet studies; computer mediated communication; virtual reality; virtual ethnography; human-computer interaction; interacture; social interaction design; Informatics; Informatik;

    Abstract : This dissertation is a study of social interaction in virtual worlds and virtual world design. A virtual world is a synchronous, multi-user system that offers a persistent spatial environment for iconically represented participants. Together, these form an example of social interaction design. READ MORE

  4. 4. Face in cyberspace : Facework, (im)politeness and conflict in English discussion groups

    Author : Ibolya Maricic; Växjö universitet; []
    Keywords : HUMANIORA; HUMANITIES; SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; computer-mediated discourse; computer-mediated interaction; conflict management; discussion groups; face; facework; flaming; im politeness; strategies; verbal conflict; Languages and linguistics; Språkvetenskap; English language; Engelska språket; Human communication; Kommunikation mellan människor; Engelska med språkvetenskaplig inriktning; English;

    Abstract : The purpose of the current study is to explore the discourse strategies and linguistic resources employed by the participants in English electronic discussion fora when handling ‘face’ (public self-image) and conflict online.Two data sets were collected from the moderated Musiclassical mailing list and from the non-moderated alt. READ MORE

  5. 5. Presence through actions : theories, concepts, and implementations

    Author : Muhammad Sikandar Lal Khan; Shafiq ur Réhman; Haibo Li; Jiebo Luo; Umeå universitet; []
    Keywords : TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY; TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY; TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY; TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY; Presence; Immersion; Computer mediated communication; Strong concept; Phenomenology; Philosophy; Biologically inspired system; Neck robot; Head pose estimation; Embodied interaction; Virtual reality headset; Social presence; Spatial presence; Face reconstruction retrieval; Telepresence system; Quality of interaction; Embodied telepresence system; Mona-Lisa gaze effect; eye-contact; design; design; Computer Science; datalogi; Computer Systems; datorteknik; datoriserad bildanalys; Computerized Image Analysis;

    Abstract : During face-to-face meetings, humans use multimodal information, including verbal information, visual information, body language, facial expressions, and other non-verbal gestures. In contrast, during computer-mediated-communication (CMC), humans rely either on mono-modal information such as text-only, voice-only, or video-only or on bi-modal information by using audiovisual modalities such as video teleconferencing. READ MORE