Search for dissertations about: "digital design"

Showing result 6 - 10 of 1291 swedish dissertations containing the words digital design.

  1. 6. In conversation with simulation: The application of numerical simulation to the design of structural nodal connections

    Author : Jens Olsson; Chalmers tekniska högskola; []
    Keywords : TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY; HUMANIORA; HUMANITIES; TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY; HUMANIORA; HUMANITIES; 3D Printing; Design theory; Structural design; Structural efficiency; Simulation; Peridynamics; Force flux density; Nodal connections; Conceptual design; Steel structures; Design process; Digital design;

    Abstract : The thesis explores methods for integration of structural analysis, design and production in a digital design environment. The somewhat ambiguous title implies the ambition to make such integration in relation to the explorative phase of the design process which is described by Donald Schön as having a conversational character. READ MORE

  2. 7. Tangible participation - Engaging designs and design engagements in pedagogical praxes

    Author : Henrik Svarrer Larsen; Certec - Rehabiliteringsteknik och Design; []
    Keywords : NATURVETENSKAP; NATURAL SCIENCES; Aesthetics; annotated portfolios; Certec; corporeality; critical design; criticality; design; design artefacts; design hermeneutics; design qualities; design research; designerly; disability; embodiment; experiential qualities; extended materiality; hybrid media; ideation; intellectual disability; interaction design; interactivity; multisensory; multisensory environments; MSE; participation; participatory design; probes; programmatic design research; rehabilitation engineering; research by design; research through design; sensuousness; sketching; Snoezelen; tangible computing; tangibles.;

    Abstract : This dissertation contributes to three fields within design research: - Explorations of a design space related to aesthetics of Tangible Interaction, which have led to a set of design imaginations as well as perspectives on salient design qualities. - Views on and a designerly example of knowledge construction related to Research through Design as well as to programmatic approaches to design research. READ MORE

  3. 8. Digital Capability : Investigating Coevolution of IT and Business Strategies

    Author : Johan Sandberg; Holmström Jonny; Ola Henfridsson; Umeå universitet; []
    Keywords : SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; Digital capability; IT strategy; coevolution; IT innovation; digital innovation; organizational evolution; practice research; strategy-as-practice; evolutionary theory;

    Abstract : This dissertation investigates the role of information technology (IT) in organizational strategy. Specifically, it examines how organizations can persist in turbulent competitive landscapes characterized by IT innovations. READ MORE

  4. 9. Faster. Stronger. Better? : designing for enhanced engagement of extreme sports

    Author : Rouien Zarin; Andreas Lund; Johan Redström; Ambra Trotto; Tom Djajadiningrat; Umeå universitet; []
    Keywords : NATURVETENSKAP; NATURAL SCIENCES; HUMANIORA; HUMANITIES; constructive design research; design prototypes; prototypes; design research; research through design; embodiment; sports; interaction; technology; user experience; human computer interaction; tactile; feedback; design; design;

    Abstract : The human body is capable of very rich and complex movements and gestures which we use in everyday life to manipulate, navigate and negotiate the world around us—it is our interface for human experience. However, as technology advances it simultaneously shrinks, moving closer to our bodies, intertwining with the many facets of our lives and positions itself between our experiences of the physical environments around us. READ MORE

  5. 10. Postproduction Agents : Audiovisual Design and Contemporary Constraints for Creativity

    Author : Thorbjörn Swenberg; Yvonne Eriksson; Árni Sverrisson; Oskar Juhlin; Mälardalens högskola; []
    Keywords : HUMANIORA; HUMANITIES; TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY; SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; film production; moving image; audiovisual communication; information design; filmproduktion; rörlig bild; audiovisuell kommunikation; informationsdesign; Innovation and Design; innovation och design;

    Abstract : Moving images and sounds are processed creatively after they have been recorded or computer generated. These processes consists of design activities carried out by workers that hold ‘agency’ through the crafts they exercise, because these crafts are defined by the Moving Image Industry and are employed in practically the same way regardless of company. READ MORE