Search for dissertations about: "digital learning tools"
Showing result 1 - 5 of 76 swedish dissertations containing the words digital learning tools.
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1. Designing new learning experiences? : exploring corporate e-learners’ self-regulated learning
Abstract : The context of this study is corporate e-learning, with an explicit focus on how digital learning design can facilitate self-regulated learning (SRL). The field of e-learning is growing rapidly. An increasing number of corporations use digital technology and elearning for training their work force and customers. READ MORE
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2. Play, Culture and Learning : Studies of Second-Language and Conceptual Development in Swedish Preschools
Abstract : This dissertation studies how second-language and conceptual development emerge through interactions in Swedish preschool environments. It studies how types of interaction, such as play, can scaffold children toward such developments. READ MORE
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3. Digital Competence and Ways of Thinking and Practising in Swedish Teacher Education : Experiences by teachers with a foreign teaching degree
Abstract : The Swedish government recognises foreign academic education and the professional qualifications of its immigrants by allocating resources to programmes that bridge the gap between immigrants’ education and the specific requirements for work in Sweden. The context of inquiry for this thesis is teachers with a foreign teaching degree, who come from 57 countries or regions and are studying at four Swedish universities. READ MORE
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4. Peer feedback with support of digital technology in visual art education
Abstract : This licentiate thesis focuses on the development of the idea process in art education using digital peer feedback. In the school subject visual art, the visual idea process, e.g., when students sketch their ideas, is an important phase in a project. READ MORE
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5. Inclusion in digital culture : Issues of formal education and computer games
Abstract : Education is a human right but many pupils in Sweden, especially boys, have trouble of grading in school. Formal education exists to socialise young people in society, which today is characterised by a digital culture, where playing computer games is one of the most common youth activities. READ MORE