Search for dissertations about: "educational games"

Showing result 21 - 25 of 28 swedish dissertations containing the words educational games.

  1. 21. Gamer mode : Identifying and managing unwanted behaviour in military educational wargaming

    Author : Anders Frank; Kristina Höök; Kristine Jørgensen; KTH; []
    Keywords : NATURVETENSKAP; NATURAL SCIENCES; Gamer mode; military education; wargaming; game-based learning; Människa-datorinteraktion; Human-computer Interaction; Ledningsvetenskap;

    Abstract : Games are rule-governed systems at the same time as they are fiction, simulating or representing a real or an abstract world. This defining characteristic may create for different forms of tensions, that is, at different times players may focus on the rules, the fiction or on both during game play. READ MORE

  2. 22. Game demands and fatigue profiles in elite football – an individual approach -Implications for training and recovery strategies

    Author : Dan Fransson; Göteborgs universitet; []
    Keywords : MEDICIN OCH HÄLSOVETENSKAP; MEDICAL AND HEALTH SCIENCES; Soccer; match analysis; performance; muscle fatigue; small-sided games; training; high intensity excercise; muscular oxidative capacity;

    Abstract : The physical activities performed during a football game are of intermittent prolonged character, including explosive actions and running at different speeds. The prolonged intermittent activities are conjoined with periods where physical intensity is markedly increased. READ MORE

  3. 23. Avatar : saving lives in virtual worlds

    Author : Johan Creutzfeldt; Karolinska Institutet; Karolinska Institutet; []
    Keywords : ;

    Abstract : In medicine, education and recurrent training is fundamental for efficient and safe care. In emergency situations one has to rely on robust protocols that reduce the risk for errors. READ MORE

  4. 24. On the use of immersive technologies in the professional education of mineral processing

    Author : Pedro A. de S. Bergamo; Yousef Ghorbani; Jan Rosenkranz; Emilia Sofia Streng; Saija Luukkanen; Luleå tekniska universitet; []
    Keywords : TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY; Mineral Processing; Training Evaluation; Modelling and Simulation; Gamification; User Experience; Mineral Processing; Mineralteknik;

    Abstract : With the advance of technology, many educators started implementing immersive technologies like simulators and gamified learning applications to improve the trainings of process operators. However, it is noted that the minerals sector is significantly behind other industries, for instance, the chemical industry, especially when it comes to the evaluation of these types of trainings. READ MORE

  5. 25. Child-Robot Behavioral Alignment and Creativity Performance

    Author : Maha Elgarf; Christopher Peters; Tom Ziemke; KTH; []
    Keywords : NATURVETENSKAP; NATURAL SCIENCES; Informations- och kommunikationsteknik; Information and Communication Technology;

    Abstract : In recent years, robots have been prevalent in almost all domains. One of the most common applications of social robotics is for education with children. This dissertation addresses the integration of creativity-related education in child-robot interactions. Creativity is a required skill in the 21st century. READ MORE