Search for dissertations about: "educational games"
Showing result 6 - 10 of 28 swedish dissertations containing the words educational games.
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6. Children’s early mathematics learning and development : Number game interventions and number line estimations
Abstract : Children’s early mathematics learning and development have become a topic of increasing interest over the past decade since early mathematical knowledge and skills have been shown to be a strong predictor of later mathematics performance. Understanding how children develop mathematical knowledge and skills and how they can be supported in their early learning could thus prove to be a vital component in promoting learning of more formal mathematics. READ MORE
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7. Towards Pedagogical Content Knowledge in Logistics
Abstract : Logistics is regarded as an area of high importance in business, contributing to profitability and competitiveness. Logistics is crucial also from a societal perspective, since logistical activities count for a big proportion of a country’s GNP, and since effective logistics systems can help reducing some of the environmental problems we face today. READ MORE
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8. Inclusion in digital culture : Issues of formal education and computer games
Abstract : Education is a human right but many pupils in Sweden, especially boys, have trouble of grading in school. Formal education exists to socialise young people in society, which today is characterised by a digital culture, where playing computer games is one of the most common youth activities. READ MORE
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9. Dialectics of Negotiagency : Micro Mechanisms in Children’s Negotiation in Play Activity
Abstract : This study is about the children in a fourth and fifth grade Swedish primary school class and their play during breaktimes. The study takes the theoretical point of departure in seeing children’s breaktime play as a cultural historical activity. READ MORE
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10. Learning as a patient : What and how individuals want to learn when preparing for surgery, and the potential use of serious games in their education
Abstract : Introduction: Surgical patients need knowledge to participate in their own care and to engage in self-care behaviour in the perioperative period which is important for their recovery. Patient education facilitates such knowledge acquisition and several methods can be used to facilitate it, for example, face-to-face education and brochures or using information technology such as website or computer games. READ MORE