Search for dissertations about: "game play"

Showing result 1 - 5 of 51 swedish dissertations containing the words game play.

  1. 1. Designing Public Play Playful Engagement, Constructed Activity, and Player Experience

    University dissertation from Uppsala : Institutionen för informatik och media

    Author : Jon Back; Uppsala universitet.; [2016]
    Keywords : NATURVETENSKAP; NATURAL SCIENCES; design; public; play; playful; playfulness; game; activity; experience; second order design; engage; engagement; fun; magic circle; brink games; pervasive games; place; space; co-creativity; empowerment; game jam; busking; street performance; playground; Human-Computer Interaction; Människa-dator interaktion;

    Abstract : This thesis sets out to explore why people engage in, and how to design for, play in a public setting. It does this by separating design for play from design of games, describing play as a socially and mentally understood activity, and a playful approach to engaging in that activity. READ MORE

  2. 2. Impartial Games and Recursive Functions

    University dissertation from Göteborg : Chalmers University of Technology

    Author : Urban Larsson; Göteborgs universitet.; Gothenburg University.; [2013]
    Keywords : NATURVETENSKAP; NATURAL SCIENCES; Algorithmically undecidable; Beatty sequences; Blocking maneuver; Cellular automaton; Comply maneuver; Complementary sequences; Dictionary process; Dual game; Game complexity; Game convergence; Game reflexivity; Heap game; Impartial game; Invariant subtraction game; Move-size dynamic; Nim; P-equivalence; Rule 110; Splitting sequences; *-operator; Subtraction game; Take-away game; Turing complete; Wythoff Nim;

    Abstract : Interest in 2-player impartial games often concerns the famous theory of Sprague-Grundy. In this thesis we study other aspects, bridging some gaps between combinatorial number theory, computer science and combinatorial games. READ MORE

  3. 3. Situated Play

    University dissertation from Department of Computer and Information Science, Linköpings universitet

    Author : Jana Rambusch; Högskolan i Skövde.; Högskolan i Skövde.; Linköpings universitet.; Linköpings universitet.; [2008]
    Keywords : NATURVETENSKAP; NATURAL SCIENCES; SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; TECHNOLOGY Information technology Computer science; TEKNIKVETENSKAP Informationsteknik Datavetenskap; Teknik; Technology; computer game play; embodied and situated cognition; situatedness; SOCIAL SCIENCES Social sciences Psychology Cognitive science; SAMHÄLLSVETENSKAP Socialvetenskap Psykologi Kognitionsforskning; Computer game play;

    Abstract :   This thesis addresses computer game play activities from the perspective of embodied and situated cognition. From such a perspective, game play can be divided into the physical handling of the game and the players' understanding of it. READ MORE

  4. 4. Hanging out in the game café Contextualising co-located computer game play practices and experiences

    University dissertation from Stockholm : Department of Computer and Systems Sciences, Stockholm University

    Author : Fatima Jonsson; Stockholms universitet.; [2012]
    Keywords : NATURVETENSKAP; NATURAL SCIENCES; SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; co-located game play; Game café; LAN party; game play experiences; public settings; senses; Man-Machine-Interaction MMI ; människa-maskin-interaktion MMI ;

    Abstract : What social practices are people involved when staying in a game café? What kind of social setting is the game café? What are the attitudes towards playing computer games at home and in public among parents? What are the media representations of co-located game playing in public? What are the sensory experiences of playing co-located game play in public? This dissertation gives a descriptive and analytical account of the contexts and meanings of playing co-located computer games in public settings such as game cafés and LAN parties. The overall aim with the dissertation is to describe and investigate the social and cultural meanings and contexts of playing computer games in a game café. READ MORE

  5. 5. Screen play : audiovisual narrative & viewer interaction

    University dissertation from Stockholm : Stockholm University

    Author : John Alexander; Stockholms universitet.; [1999]
    Keywords : HUMANIORA; HUMANITIES; Cinema Studies; filmvetenskap;

    Abstract : How does the viewer, interact, with the on-screen narratives of film, television and computer? What new forms of interaction can be realised with the emerging narratives of CD-ROM and Internet?This study considers screen play in terms of the game the viewer plays with audiovisual narrative, and how the viewer negotiates with a story to interpret, revise and reconstruct new stories of their own.Aspects of game and narrative theories, cognitive psychology and phenomenology, as well as recent research in the fields of cinema, television and computer studies, are incorporated within a screen play theory, which positions the viewer both as player and storyteller. READ MORE