Search for dissertations about: "gaming children"

Found 4 swedish dissertations containing the words gaming children.

  1. 1. Motion interactive games for children with motor disorders : motivation, physical activity, and motor control

    Author : Marlene Sandlund; Charlotte Häger; Eva Lindh Waterworth; Lena-Karin Erlandsson; Ann-Christin Eliasson; Umeå universitet; []
    Keywords : MEDICIN OCH HÄLSOVETENSKAP; MEDICAL AND HEALTH SCIENCES; Children; parents; cerebral palsy; physical training; home training; motivation; physical activity; motor control; virtual reality; video games.; Physiotherapy; Sjukgymnastik fysioterapi; sjukgymnastik; Physiotherapy;

    Abstract : As motion interactive games have become more widespread the interest in using these games in rehabilitation of children with motor disorders has increased among both clinical professionals and the families of these children. The general aim of this thesis was to evaluate the feasibility of using interactive games in rehabilitation of children to promote motivation for practice, physical activity, and motor control. READ MORE

  2. 2. Identification and promotion of attitudes related to pro-environmental travel behaviour

    Author : Maria Johansson; Institutionen för arkitektur och byggd miljö; []
    Keywords : TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY; pollution control; Environmental technology; travel behaviour; traffic restrictions; pro-environmental attitudes; politicians; computerised gaming simulation environmental knowledge; civil servants; children; adolescents; adults; Miljöteknik; kontroll av utsläpp; Road transport technology; Vägtransportteknik; Psychology; Psykologi;

    Abstract : A reduction of the negative environmental impact caused by urban traffic will to a considerable extent depend on behavioural change. Assuming that attitudes partly guide behaviour, the general aim of the thesis was to increase the understanding of the underlying attitudes of daily travel behaviour and how attitudes related to pro-environmental choice of transport can be promoted. READ MORE

  3. 3. Around the Screen : Computer activities in children’s everyday lives

    Author : Pål André Aarsand; Karin Aronsson; Michael Tholander; David Middleton; Linköpings universitet; []
    Keywords : SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; Ethnography; Activity frames; Computer activities; Identities; Digital technology; Classroom; family; Social interaction; Everyday life; Children; barn; datoraktivitet; digital teknologi; diskursanalys; familj; identitet; skola; social; interaktion; vardagsliv; Children; Barn;

    Abstract : The present ethnography documents computer activities in everyday life. The data consist of video recordings, interviews and field notes, documenting (i) 16 students in a seventh grade class in a computer room and other school settings and (ii) 22 children, interacting with siblings, friends and parents in home settings. READ MORE

  4. 4. Emotion recognition and expression in autism spectrum disorder : significance, complexity, and effect of training

    Author : Steve Berggren; Karolinska Institutet; Karolinska Institutet; []
    Keywords : ;

    Abstract : The overall scientific aim of this thesis is to examine emotion recognition in children with Autism Spectrum Disorder (ASD), its specificity to ASD and connection to other cognitive functions, as well as to map the effects of previous and novel emotion recognition and emotion expression training programs in children with ASD across cultures. Emotion processing training in ASD is a potentially valuable tool to improve the lives and outcomes of children with ASD, but it has been lacking an adequate scientific preparation, content and motivational design, as well as high-end technical expertise. READ MORE