Search for dissertations about: "information visualisation"
Showing result 6 - 10 of 73 swedish dissertations containing the words information visualisation.
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6. Segmentation and Visualisation of Human Brain Structures
Abstract : In this thesis the focus is mainly on the development of segmentation techniques for human brain structures and of the visualisation of such structures. The images of the brain are both anatomical images (magnet resonance imaging (MRI) and autoradigraphy) and functional images that show blood flow (functional magnetic imaging (fMRI), positron emission tomography (PET), and single photon emission tomograpy (SPECT)). READ MORE
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7. Temporality in the Interaction Design of Information Systems
Abstract : ABSTRACTThis thesis contributes with two tools that can be used by designers and researchers in exploring how to address time in the design of crisis response and management information systems. By crisis management information system is here meant information systems used by local and regional authorities when responding to events that may disturb important societal functions, such as: floods, storms, terror attacks, and spreading of infectious diseases. READ MORE
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8. Reliable Information Exchange in IIoT : Investigation into the Role of Data and Data-Driven Modelling
Abstract : The concept of Industrial Internet of Things (IIoT) is the tangible building block for the realisation of the fourth industrial revolution. It should improve productivity, efficiency and reliability of industrial automation systems, leading to revenue growth in industrial scenarios. READ MORE
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9. Understanding Intrusion Detection Through Visualisation
Abstract : With the ever increasing use of computers for critical systems, computer security, the protection of data and computer systems from intentional, malicious intervention, is attracting much attention. Among the methods for defence, intrusion detection, i.e. READ MORE
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10. Facilitation matters : A framework for instructor-led serious gaming
Abstract : This thesis explores the use of serious games from an instructor perspective. More specifically, it aims to study the roles of instructors and how they can be facilitated within an instructor-led game-based training environment. READ MORE