Search for dissertations about: "learning through interaction"
Showing result 1 - 5 of 217 swedish dissertations containing the words learning through interaction.
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1. Learning physiotherapy : the impact of formal education and professional experience
Abstract : The aim is to describe and analyse physiotherapeutic learning through formal education and professional experience. The investigation focuses on the students' ways of experiencing the concepts of Health, Movement, Function and Interaction. READ MORE
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2. Trajectories of Learning : Embodied Interaction in Change
Abstract : This dissertation is about learning as changing understanding in social and situated activities. It takes part in the development of a reconceptualization of learning initiated within participationist perspectives. Multiparty interaction in situated activities is a primordial site for the exploration of human action and cognition. READ MORE
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3. Travelling through time : Students’ interpretation of evolutionary time in dynamic visualizations
Abstract : Evolutionary knowledge is important to understand and address contemporary challenges such as loss of biodiversity, climate change and antibiotic resistance. An important aspect that is considered to be a threshold concept in teaching and learning about evolution is the time it involves. READ MORE
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4. Play, Culture and Learning : Studies of Second-Language and Conceptual Development in Swedish Preschools
Abstract : This dissertation studies how second-language and conceptual development emerge through interactions in Swedish preschool environments. It studies how types of interaction, such as play, can scaffold children toward such developments. READ MORE
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5. Plug & Play? Stakeholders’ co-meaningmaking of gamification implementations in workplace learning environments
Abstract : This dissertation discusses the implementation process of gamification in organisations’ workplace learning environments, focusing on four stakeholder groups: Administrators, Leaders, Providers and Users. These stakeholder groups are represented across the dissertation’s five articles, which present the results of my investigation of the groups’ meaning attributions to the gamification implementations in their organisations’ learning environments. READ MORE