Search for dissertations about: "procedural design"
Showing result 1 - 5 of 47 swedish dissertations containing the words procedural design.
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1. Shaping thought through action : A study of the use and design of technical information
Abstract : This dissertation deals with the design of technical information, such as a user manual for an industrial device, based on the searching and reading behaviour of process operators and maintenance technicians. Such industrial professionals, who use tools like measuring equipment, are sometimes unable to get the support they need from searching and reading in a text- and image-based tool manual in order to perform work tasks. READ MORE
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2. The Quest for the Room of Requirement - Why Some Activity-based Flexible Offices Work While Others Do Not
Abstract : The overarching purpose of this thesis is to develop further knowledge of the consequences of relocating to Activity-based Flexible Offices (AFOs). As workspace design innovations, AFOs are increasingly implemented in organisations. AFOs comprise a variety of workspaces for employees to choose from depending on their preferences or activities. READ MORE
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3. On the Fundamentals of the Engineering Design Process
Abstract : In an industrial context when the product development cycles are shortened and constraints on technical innovations are high, it is very important to provide a very efficient and effective engineering design activity. In the current engineering design literature, most methodologies are by and large based on the so-called systematic engineering design approach. READ MORE
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4. Patterns and procedural content generation in digital games : automatic level generation for digital games using game design patterns
Abstract : The development of content in digital games, such as game worlds, quests, levels, 3D-models, and textures, is costly and time consuming. To address this, different approaches to automate the process of creating game content, often referred to as procedural content generation (PCG), has been suggested. READ MORE
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5. Exploring Game Design through Human-AI Collaboration
Abstract : Game design is a hard and multi-faceted task that intertwines different gameplay mechanics, audio, level, graphic, and narrative facets. Games' facets are developed in conjunction with others with a common goal that makes games coherent and interesting. READ MORE