Search for dissertations about: "proficiency based training"

Showing result 1 - 5 of 14 swedish dissertations containing the words proficiency based training.

  1. 1. Literacy proficiency, earnings, and recurrent training : a ten country comparative study

    Author : Emmanuel Boudard; Max van der Kamp; Stockholms universitet; []
    Keywords : SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; Adult education; Continuing education; Vuxenutbildning; Livslångt lärande;

    Abstract : The purpose of the study is to theorise on participation in recurrent training and to estimate a statistical model. The main focus is the links between latent variables, such as observed skills based on literacy proficiency, firm size, literacy practices at work and at home, and other latent correlates, such as educational attainment, labour force status, experience, occupational status and earnings. READ MORE

  2. 2. Construction, Validation and Application of a Virtual Reality Simulator for the Training of Transurethral Resection of the Prostate

    Author : Reidar Källström; Joar Svanvik; Hans Hjertberg; Peder Funch-Jensen; Linköpings universitet; []
    Keywords : MEDICIN OCH HÄLSOVETENSKAP; MEDICAL AND HEALTH SCIENCES; Surgical education; simulation; transurethral resection of prostate; psychometric tests; personality; validation; virtual reality; proficiency based training; objective assessment; MEDICINE; MEDICIN;

    Abstract : The fundamental of surgical training is the traditional apprenticeship method introduced by William Halsted which has been used for the last 100 years. It is based on learning in the operating room (OR) where the resident is guided by an experienced surgeon and gradually and methodically exposed to surgery. READ MORE

  3. 3. Motion interactive games for children with motor disorders : motivation, physical activity, and motor control

    Author : Marlene Sandlund; Charlotte Häger; Eva Lindh Waterworth; Lena-Karin Erlandsson; Ann-Christin Eliasson; Umeå universitet; []
    Keywords : MEDICIN OCH HÄLSOVETENSKAP; MEDICAL AND HEALTH SCIENCES; Children; parents; cerebral palsy; physical training; home training; motivation; physical activity; motor control; virtual reality; video games.; Physiotherapy; Sjukgymnastik fysioterapi; sjukgymnastik; Physiotherapy;

    Abstract : As motion interactive games have become more widespread the interest in using these games in rehabilitation of children with motor disorders has increased among both clinical professionals and the families of these children. The general aim of this thesis was to evaluate the feasibility of using interactive games in rehabilitation of children to promote motivation for practice, physical activity, and motor control. READ MORE

  4. 4. “Count on me!” : Mathematical development, developmental dyscalculia and computer-based intervention

    Author : Linda Olsson; Ulf Träff; Joakim Samuelsson; Lisa Thorell; Linköpings universitet; []
    Keywords : SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; mathematical development; symbolic number processing; Approximate number system; developmental dyscalculia; computer-based intervention; matematisk utveckling; symboliskt nummerprocessande; Approximativa nummersystemet; dyskalkyli; datorbaserad intervention;

    Abstract : A “sense” of number can be found across species, yet only humans supplement it with exact and symbolic number, such as number words and digits. However, what abilities leads to successful or unsuccessful arithmetic proficiency is still debated. READ MORE

  5. 5. Simulation supported training in oral radiology : methods and impact on interpretative skill

    Author : Tore Nilsson; Jan Ahlqvist; Martin Rydmark; Umeå universitet; []
    Keywords : MEDICIN OCH HÄLSOVETENSKAP; MEDICAL AND HEALTH SCIENCES; Virtual reality; simulation; simulator; radiology; radiography; learning; skill acquisition; visual-spatial ability; parallax; Radiology; Radiologi; odontologi; Odontology;

    Abstract : Simulation is an important tool when training is hazardous, time consuming, or expensive. Simulation can also be used to enhance reality by adding features normally not available in the real world. READ MORE