Search for dissertations about: "serious gaming"
Showing result 1 - 5 of 9 swedish dissertations containing the words serious gaming.
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1. Coaching by Gaming : An Instructor Perspective of Game-based Vocational Training
Abstract : Military organisations have a long history of using games for training. Over the years, they have developed training practices involving role-play, simulations, puckstering and gaming. Most researchers in serious games, i.e. READ MORE
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2. Facilitation matters : A framework for instructor-led serious gaming
Abstract : This thesis explores the use of serious games from an instructor perspective. More specifically, it aims to study the roles of instructors and how they can be facilitated within an instructor-led game-based training environment. READ MORE
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3. Towards Heart Rate Variability Tools in P-Health : Pervasive, Preventive, Predictive and Personalized
Abstract : Heart rate variability (HRV) has received much attention lately. It has been shown that HRV can be used to monitor the autonomic nervous system and to detect autonomic dysfunction, especially vagal dysfunction. Reduced HRV is associated with several diseases and has also been suggested as a predictor of poor outcomes and sudden cardiac death. READ MORE
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4. Serious Game Approach for Improving Healthcare Logistics
Abstract : Although serious games are central to corporate learning of needed skills for industrial operations sectors, their use for managing healthcare logistics has rarely been discussed from the perspective of game mechanics in terms of motivation, engagement and the achievement of the desired objectives. This thesis discusses serious games as a method for improving healthcare logistics with a case study in paediatric emergency medicine. READ MORE
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5. Responsible provision of online gambling : Effects, usability and gamblers’ experiences of protective measures implemented in online gambling environments
Abstract : Problem gambling is considered a public health problem in many countries and is associated with serious financial and health-related harms for both problem gamblers and significant others. It is possible to create gambling environments that would promote sustainable gambling behaviors and prevent excessive gambling. READ MORE
