Search for dissertations about: "the big game"

Showing result 1 - 5 of 7 swedish dissertations containing the words the big game.

  1. 1. Market power in the Swedish banking oligopoly : a game-theoretic model of competition applied to the five big Swedish banks 1989-97

    Author : Gabriel C Oxenstierna; Peter Englund; Stockholms universitet; []
    Keywords : SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; Economics; nationalekonomi;

    Abstract : This thesis aims at assessing the degree of competition among the five dominating Swedish banks during the period 1989-1997. In so doing, it also aims to develop a general oligopoly model with the specific purpose of providing a tool for an improved methodology for the evaluation of market power in oligopolistic markets, and to demonstrate the empirical application of this methodology. READ MORE

  2. 2. Topics in Cooperative Game Theory

    Author : Sofia Grahn; William Thomson; Uppsala universitet; []
    Keywords : SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; Economics; Nationalekonomi; Economics; Nationalekonomi; nationalekonomi; Economics;

    Abstract : Essay 1: A class of cooperative games arising from shortest path problems is defined. These shortest path games are shown to be totally balanced and allow a population-monotonic allocation scheme. READ MORE

  3. 3. The use of stone and hunting of reindeer : a study of stone tool manufacture and hunting of large mammals in the central Scandes c. 6000-1 BC

    Author : Lena Holm; Umeå universitet; []
    Keywords : HUMANIORA; HUMANITIES; High mountains; hunter-gatherers; use of resources; stone tool manufacture; reindeer hunting; landscape use; seasonality;

    Abstract : The thesis raises questions concerning prehistoric conditions in a high mountain region in central Scandinavia; it focuses on the human use of stone and on hunting principally of reindeer. An analysis of how the stone material was utilized and an approach to how large mammals were hunted result in a synthesis describing one interpretation of how the vast landscape of a region in the central Scandinavian high mountains was used. READ MORE

  4. 4. On the use of immersive technologies in the professional education of mineral processing

    Author : Pedro A. de S. Bergamo; Yousef Ghorbani; Jan Rosenkranz; Emilia Sofia Streng; Saija Luukkanen; Luleå tekniska universitet; []
    Keywords : TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY; Mineral Processing; Training Evaluation; Modelling and Simulation; Gamification; User Experience; Mineral Processing; Mineralteknik;

    Abstract : With the advance of technology, many educators started implementing immersive technologies like simulators and gamified learning applications to improve the trainings of process operators. However, it is noted that the minerals sector is significantly behind other industries, for instance, the chemical industry, especially when it comes to the evaluation of these types of trainings. READ MORE

  5. 5. Lodestars for Player Experience : Ideation in Videogame design

    Author : Ulf Hagen; Kristina Höök; Mattias Arvola; Frans Mäyrä; Södertörns högskola; []
    Keywords : TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY;

    Abstract : The design and development of commercial AAA videogames is a difficult and complex endeavor. It involves large development teams that together aim to create high quality, entertaining games that sell well. Up to now, very few scholars have documented or problematized this practice. READ MORE