Search for dissertations about: "user experience"

Showing result 11 - 15 of 336 swedish dissertations containing the words user experience.

  1. 11. Enabling the user - Exploring methodological effects on user requirements elicitation

    Author : Pontus Wallgren; Chalmers tekniska högskola; []
    Keywords : TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY; requirement elicitation; enable; user; product development;

    Abstract : This thesis concerns centred product development and more specifically how methodological choices in user requirements elicitation can enable the users to communicate their requirements to the product developers. During the development process choices have to be made concerning what methodology to use for eliciting user requirements. READ MORE

  2. 12. A mobile app for self-management of urinary incontinence : treatment effect and user experience

    Author : Ina Asklund; Eva Samuelsson; Malin Sjöström; Katarina Hamberg; Siv Mørkved; Umeå universitet; []
    Keywords : stress urinary incontinence; pelvic floor muscle training; mHealth; self-management; randomized controlled trial; qualitative research; ansträngningsinkontinens; bäckenbottenträning; mHealth; egenbehandling; randomiserad kontrollerad studie; kvalitativ forskning; family medicine; allmänmedicin;

    Abstract : Background Urinary incontinence affects 25-45% of all women. The most common type is stress urinary incontinence, which is the leakage of urine on physical exertion. Pelvic floor muscle training is an effective first-line treatment for this condition but many women do not seek help from their ordinary health care service. READ MORE

  3. 13. User-Centered Collaborative Visualization

    Author : Daniel Cernea; Andreas Kerren; Achim Ebert; Helen C. Purchase; Linnéuniversitetet; []
    Keywords : NATURVETENSKAP; NATURAL SCIENCES; NATURVETENSKAP; NATURAL SCIENCES; collaborative information visualization; computer-supported cooperative work CSCW ; user-centered design; emotion visualization; affective user interface; tabletop; touch surfaces; nestable tangibles; subjective evaluation; Informations- och programvisualisering; Information and software visualization; Computer Science; Datavetenskap;

    Abstract : The last couple of years have marked the entire field of information technology with the introduction of a new global resource, called data. Certainly, one can argue that large amounts of information and highly interconnected and complex datasets were available since the dawn of the computer and even centuries before. READ MORE

  4. 14. Leveraging user relationships for innovation within sustained producer-user ecosystems : Observations from the medical technology industry

    Author : Carl Wadell; Mats Magnusson; Fredrik Hacklin; KTH; []
    Keywords : SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; Producer-user ecosystems; User involvement; Innovation; Boundary-spanners; Social networks; Medical technology; Machine Design; Maskinkonstruktion;

    Abstract : Today we can see how companies are making significant investments in various methods and tools to access and utilize the users’ knowledge for the purpose of innovation efforts. What many highly innovative companies try to accomplish with these investments is to develop and establish sustained producer-user ecosystems. READ MORE

  5. 15. Design for Service: A framework for articulating designers’ contribution as interpreter of users’ experience

    Author : Katarina Wetter Edman; Göteborgs universitet; []
    Keywords : HUMANIORA; HUMANITIES; NATURVETENSKAP; NATURAL SCIENCES; Design for Service; design practice; service logic; service design; user involvement user centered design; materialization; narrative; experience; design for service;

    Abstract : During the past approximately 15 years designers have paid increasing attention to service and changes in our society, resulting in a new design discipline – service design. In parallel, designers’ contributions to service development and innovation have been brought forward, often emphasizing designers’ capability of involving users, acting in and through multidisciplinary teams and using visualization skills in these situations. READ MORE