Search for dissertations about: "user interaction mobile device"
Showing result 1 - 5 of 14 swedish dissertations containing the words user interaction mobile device.
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1. Beyond Gadgetry: Reflections on Tech- and User-Driven Research in Human-Computer Interaction
Abstract : This compilation thesis builds on a number of research projects within the domain of Human-Computer Interaction (HCI). Firstly, the thesis includes papers in the area of multi-device spatially-aware interactions. Prototypes of future interaction environments were built and evaluated in anticipation of technical developments in mobile sensing. READ MORE
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2. Social Order of the Co-Located Mobile Phone : Practices of collaborative mobile phone use
Abstract : This thesis examines mundane practices of everyday phone use to make conceptual, empirical and methodological contributions to ongoing research on mobile technology. It argues that we do not yet have a clear understanding of how the mobile phone is used–who does what, when and why. READ MORE
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3. Playing with Context : Explicit and Implicit Interaction in Mobile Media Applications
Abstract : This thesis contributes with insights into how aspects of the surrounding physical and social context can be exploited in the design of mobile media applications for playful use. In this work, context refers to aspects of the immediate surroundings – outside of the device – that can be identified and measured by sensors; for instance environmental aspects like sound, and social aspects like co-located people. READ MORE
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4. The ubiquitous interactor : Mobile services with multiple user interfaces
Abstract : This licentiate thesis addresses design and development problems that arise when service providers, and service end-users face the variety of computing devices available on the market. The devices are designed for many types of use in various situations and settings, which means that they have different capabilities in terms of presentation, interaction, memory, etc. READ MORE
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5. Designing guidance along audio-haptically augmented paths in a city environment
Abstract : The main purpose of this thesis is to show in a case study how it is possible to inform, with Activity Theory, the design and evaluation of a pedestrian navigation system that uses audio-tactile feedback. The case study consists of an iterative design process that results in a tourist guide application used in a mobile phone. READ MORE