Search for dissertations about: "user-generated content"

Showing result 1 - 5 of 12 swedish dissertations containing the words user-generated content.

  1. 1. Mind Your Own Business : Understanding and characterizing value created by consumers in a digital economy

    Author : Martin Daniel Mileros; Nicolette Lakemond; Robert Forchheimer; Charlotte Norrman; Joakim Björkdahl; Linköpings universitet; []
    Keywords : SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; e-commerce; digital economy; Web 2.0; consumer-centric; personal data; content creators; user-generated content; business models; value creation; value capture; digital platforms; digital zero-price markets; blockchain technology; human-centered data economy;

    Abstract : In the context of what is commonly referred to as consumer-centric digital economy, personal data has become the new currency which is utilized by consumers to be granted access to seemingly “free apps” within so-called digital zero-price markets. Simultaneously, there are consumers, known as “content creators”, who can generate million-dollar revenues annually. READ MORE

  2. 2. Promoting Semantic Interoperability of Contextual Metadata for Learner Generated Digital Content

    Author : Martin Svensson; Marcelo Milrad; Ulrich Hoppe; Niels Pinkwart; Linnéuniversitetet; []
    Keywords : NATURVETENSKAP; NATURAL SCIENCES; metadata; contextual metadata; user-generated content; Computer science; Datavetenskap; Media Technology; Medieteknik;

    Abstract : Technological advancements in computing have led to a reality where computational devices are more mobile, connected and context aware than ever before. Several of these devices are primarily designed for or support the creation of digital content via built-in or attachable sensors, e.g. mobile phones. READ MORE

  3. 3. Far right, right here : interconnections of discourse, platforms, and users in the digital mainstream

    Author : Mathilda Åkerlund; Simon Lindgren; Samuel Merrill; Jessie Daniels; Umeå universitet; []
    Keywords : SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; far-right discourse; radical right; Sweden; internet; social media; online platforms; user-generated content; influential users; mixed methods; critical discourse analysis; CDA; radikalhögerdiskurser; radiklhögern; Sverige; internet; sociala medier; digitala plattformar; användar-genererat innehåll; inflytande; kombinerade metoder; kritisk diskursanalys; CDA; Sociology; sociologi;

    Abstract : Background: This thesis explores the far right online beyond the study of political parties and extremist far-right sites and content. Specifically, it focuses on the proliferation of far-right discourse among ‘ordinary’ internet users in mainstream digital settings. READ MORE

  4. 4. An Evaluation of Crowdsourcing as a Tool  for Marketing Activities

    Author : Terrence Brown; Åsa Wallström; Tim Foster; Jan Kietzmann; Gerard Prendergast; Luleå tekniska universitet; []
    Keywords : SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; Crowdsourcing; Marketing activities; Crowdfunding; User-generated content; Demand-side strategy; Predictive marketing; Consumer privacy; Industrial Marketing; Industriell marknadsföring;

    Abstract : Advances in technology and social media have facilitated the rapid development of crowdsourcing as an innovative tool within the field of marketing. This has driven researchers to investigate more deeply the phenomenon of crowdsourcing as a marketing innovation. READ MORE

  5. 5. Content and Resource Management in Edge Networks

    Author : Mohammadhassan Safavi; Nätverk och säkerhet; []
    Keywords : TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY; TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY; Content delivery networks; Machine Learning; Internet of Things; Fog Computing;

    Abstract : In this thesis, we investigate and develop new methods for efficient and functional use of resources in edge networks. Setting this work aside from previous work, we study User Generated Content (UGC) such as social media information and data generated in the new emerging Internet of Things systems. READ MORE